MB's ideas for WotE
#61
Posted 15 July 2007 - 04:22 PM
#62
Posted 15 July 2007 - 04:42 PM
Oh well, I'll get to work, gonna' make Vampire Nest (maybe I'll try to think of a better name), new Dragon Slayer description and other stuff soon !
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"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB
#63
Posted 15 July 2007 - 04:46 PM
#64
Posted 15 July 2007 - 05:01 PM
Half-Trolls of Far Harad ? Hmm... interesting one... I might do this, and also consider about a simple Haradrim Camp
Woodsmen... well, I would rather make the Beorning as a creep unit, since Beornings are more wild and are rather "neutral" than "good" in my eyes. I don't really want the Woodsmen to be creep units, but we'll see. I perhas will make both.
Hobbits as creep units ?!? Umm... no, absolutely no... they are just far too peaceful. It's okay if the player plays with the bad guys (Angmar, Mordor, Isengard, Evil Men), but otherwise... well, it would be funny to see men/elves/dwarves hunting hobbits and raiding their villages
As for a main discussion about the selections, just e-mail or PM me
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"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB
#65
Posted 15 July 2007 - 05:04 PM
#66
Posted 15 July 2007 - 05:52 PM
I don't really want this topic to be overflowing with useless ideas, but you are the boss. Who knows, maybe they will be useful later in an another version of WotE or in an another mod made by youFair enough... Keep all your ideas coming, they're welcome even if they wouldn't be used in the mod.
As for good factions... "Druedain" ? I only know the "Dunedain"... however, maybe Halbarad and the Grey Company as elite cavalry ? Or maybe not... MotW already have enough cavalry units, I think.
I'll look up to ideas at the Fiefdoms and Rohan, they might contain something I can use... I'll also try to add one more unit for the Elves.
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"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB
#67
Posted 15 July 2007 - 05:55 PM
#68
Posted 15 July 2007 - 06:17 PM
...not to mention that I dunno what the heck does "wose" mean... I didn't find it in the MOSE dictionary (neither in England and American english)...
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"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB
#69
Posted 15 July 2007 - 06:20 PM
#70
Posted 15 July 2007 - 06:37 PM
But maybe they could do it, then. However, I fear I can't make the description/stats/etc. myself due to my lack iof knowledge, sorry
But I'll work on the others with extra energy instead, I swear !
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"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB
#71
Posted 15 July 2007 - 10:00 PM
#72
Posted 16 July 2007 - 02:31 PM
PS: okay, I keep my word, and work hard. I've updated some new things:
CREEP BASES:
Vampire Nest, Haradrim Village, Woodsmen Hideout !
Also, I've added Summon Vampires power for Angmar.
PS: I gave up the idea of having the Beorning and the Half-Trolls of Far Harad as creep units. Beornings are just too good, and Half-Trolls aren't too fitting for this role. Sorry Ithron.
PPS: ...but we can at least begin the brainstorming whenever you want ! SEVEN creep base ideas are enough, I think.
Gonna' think about MotW unit later.
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"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB
#73
Posted 16 July 2007 - 10:49 PM
#74
Posted 17 July 2007 - 06:17 AM
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"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB
#75
Posted 17 July 2007 - 06:47 PM
Edited by IthronAiwendil, 17 July 2007 - 06:47 PM.
#76
Posted 17 July 2007 - 08:16 PM
#77
Posted 18 July 2007 - 06:04 AM
Consider these woodsmen as "neutral humans" or as "renegades". I might create a bandit unit or such to replace them, though.
To BestGuest: Technically hard to make, I think. And besides, they would be more fitting to Fangorn rather than the Isengard map ; not to mention that custom heroes with the correct power could make them join you - and so, the same situation as mentioned above...
That's why EVERY creep base is basically for evil beings (if we don't count the Woddsmen Hideout, of course). Good sides don't really have such skills/powers to do so (except for the custom Wizard's "Turn Allignance" - or how it's called - ability).
PS: Uah... going for language course... like yesterday and the day before yesterday... I really hope the reward will be worth the trouble... see ya' later, guys ! I might update something later today.
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"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB
#78
Posted 18 July 2007 - 09:06 AM
#79
Posted 18 July 2007 - 02:16 PM
PS: Okay, I put up a new unit: Gondorian Outlaws for Mordor ! WT* ?!? - you may ask... well, check it out...
And a new category: OTHER SUGGIES ! You can see them after the Creep Bases. I already made two: Tower Shield upgrade for Gondor Tower Guard and Summon Royal Guard for Theoden !
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"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB
#80
Posted 19 July 2007 - 09:13 AM
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