faction drawback
#1
Posted 05 July 2007 - 06:45 PM
can someone summary the drawbacks of having more than 6 factions in BFME2??
i've been hearing there are some of them and i'd like to know all.
Taralom
please take note that, until further notice, I don't care, so get lost.
#2
Posted 05 July 2007 - 07:03 PM
#3
Posted 05 July 2007 - 07:18 PM
isn't that a small problem in the coding??
please take note that, until further notice, I don't care, so get lost.
#5
Posted 05 July 2007 - 07:23 PM
#7
Posted 05 July 2007 - 07:47 PM
and i'm asking it for BFME2
please take note that, until further notice, I don't care, so get lost.
#9
Posted 05 July 2007 - 08:42 PM
No fuel left for the pilgrims
#11
Posted 05 July 2007 - 09:09 PM
i'm working on my own mod. and i think it doesn't actually need CaH.
don't know if anyone of you follows the topic...
please take note that, until further notice, I don't care, so get lost.
#12
Posted 05 July 2007 - 09:33 PM
#13
Posted 05 July 2007 - 09:36 PM
so i thought: perhaps someone can get me a summary.
but if it's only the CaH it's fine
please take note that, until further notice, I don't care, so get lost.
#14
Posted 05 July 2007 - 09:47 PM
So it would beThat doesnt work It has been tried and it doesnt work. Also the new faction doesnt get those little pics at the final score page and the select all heroes icon and small stuff like that.
-No CaH
-No select all heroes icon
-No small icon at final score page
-No experience levels at your skirmish thing or whatever it is called
-No capture flags at the start, you have to make your own
#15
Posted 05 July 2007 - 09:59 PM
Edited by Taralom, 05 July 2007 - 09:59 PM.
please take note that, until further notice, I don't care, so get lost.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users