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#41 Eonwe

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Posted 27 July 2007 - 01:01 AM

Remember this takes place during, and around the War of the Ring. So far I narrowed it down even more.

Rohan
Gondor
Sea-Elves
High-Elves
Wood-Elves
Light-Elves
Orcs
Evil Men

Edited by Lord of the Grunts, 27 July 2007 - 03:22 AM.


#42 The Best Guest

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Posted 27 July 2007 - 12:49 PM

sounds good so far ^_^
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#43 Eonwe

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Posted 28 July 2007 - 04:54 AM

I found a coder lotrfreak

I need a Ideas person. A person who can help me with the tech trees over MSN and keep track of the Ideas listed.

Light-Elf Heros:
Eonwe (Best of all arms Maiar)
Ilmare (A healer maiar who can heal units, and heros, Attacks are slow but not pointless)
Tilion (A archer maiar who steers the moon)
Arien (A Maiar who steers the sun across the sky, uses flame attack)
Haun (A large Golden Brown Wolf-Hound)
Tom Bombadil (Summoned)
Goldberry (Summoned)
Ingwion-Prince of all elves, and the Vanyar (Mounted has spear, Foot 2 handed sword)
Anwion-Prince of the Vanyar (Dual swords but can toggle to bow)
Elemmírë (Model should be a guy with a lantern in his left hand, and a sword in the right)



Light Elf Units
Light Herald:

Summons:
Elven Swordsmen
Elven Pikemen
Elven Lancers
Elven Archers

Vanyar Warriors-Very strong late game unit that can toggle between bow, and Sword

Vanyarim-Very Strong late game units that can toggle between Spear, and Bow

Vanyar Light Bearers-Magic wielding elves who have been gifted by the gods

Hunters of Orome-Elite maiar huntsmen who can steath when near trees

Maiar Vanguard-Elite Swordsmen who wield magical Double-Blades

Edited by Lord of the Grunts, 28 July 2007 - 08:20 PM.


#44 The Best Guest

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Posted 28 July 2007 - 12:29 PM

since i don't have msn i u can pm me with ideas and i can pm you with some
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#45 Eonwe

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Posted 28 July 2007 - 09:01 PM

I might need a secondary coder since lotrfreak told me he is going on vacation. Also best Guest you can post yur Ideas here too.


WOOD-ELVES-All units can stealth near trees, they are also the quickest good faction-in game, but what they make up for in speed they have not much armor except the galadrim. They will be very good on Forest maps, or any maps with trees. They have no walls, but have cheap sentry towers.


Wood-Elves Heros:
Legolas
Thranduil
Rumil
Orophin
Haldir
Radagast
Treebeard
Quickbeam
Skinbark
Leaflock

Wood-Elves Units:
Lorien Archers-Same
Lorien Swordsmen-same
Galadrim-Elven warriors from first game
Mirkwood archers-Same
Huorns-Trample units who can take alot of damage
Ents-Siege

Wood-Elves buildings:
Fortress
Lorien Barracks
Mirkwood Flet
Ent Moot
Sentry tower
Heroic Statue
Mirror of Galadriel

SEA-ELVES-What they lack in heros, and infantry they make up for with their Navy. This will be the only Naval faction besides Evil Men. So really good on Water maps. They do have walls, and just because they are water based they still have good Infantry.

Sea-Elves Heros:
Melian
Salmar
Osse
Uinen
Cirdan
Celeborn

Sea-Elves Units:
Sindar Axemen-Basic swordsmen
Sindar Bowmen-Basic Archers
Grey Archers-Elite Archers
Falmari Sentries-Elite Swordsmen
Aqualonde Defenders-Sword/Bow toggle

Special Units:
Eressëa Mariners-Can garrison any of your ships to make them stronger
then they already are.

Ships:
Teleri Transport-50
Teleri Storm Ship-300
Teleri Bombardment Ship-2000
Teleri Warship-500

Sea-Elves Buildings:
Fortress
Sindar Barracks
Aqualonde Training Grounds
Shipwright-FREE
Heroic statue
Well
Sentry Tower
Wall hub

Edited by Lord of the Grunts, 28 July 2007 - 10:23 PM.


#46 Mathijs

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Posted 28 July 2007 - 09:47 PM

And you actually expect to be able to finish all of that?

I doubt you'll get even one of those factions finished, in fact, I doubt you'll get more then 2 units finished and properly working. Why? Because you aren't skilled enough to start a huge mod like this.

It's plain silly.

No fuel left for the pilgrims


#47 Eonwe

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Posted 28 July 2007 - 11:10 PM

Thanks for your motivation. I am pretty sure I can get Gondor, and Rohan done, and have them be complete factions. Since I still need models for the other ones.

#48 Mathijs

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Posted 28 July 2007 - 11:49 PM

So why the hell are you planning them if you haven't got the resources to make them? There arent alot of modders available, so you cant rely on others to do so many things for you. All those factions would require dozens and dozens of models you cannot make.

Edited by Matias, 28 July 2007 - 11:50 PM.

No fuel left for the pilgrims


#49 Eonwe

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Posted 28 July 2007 - 11:55 PM

Well I got the stuff for Evil Men, and Orcs. The only thing I need is new units skins, and some models. If I do not have Models I will just use Skinned buildings.

I am also done writing the Tech-Trees. So you can view all of them in the first post.

#50 Bart

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Posted 28 July 2007 - 11:56 PM

And why does everyone want to add new factions? They are fun for a day or two, but really good mods improve the gameplay of existing factions :lol:
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#51 Eonwe

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Posted 29 July 2007 - 12:01 AM

Well this is for my cousins, and I am sort of editing existing faction. Wood-Elves are a existing faction, Sea-Elves are one, and so are High Elves. Orcs are in-game already, and same with evil men.

The only new one I see would be the Light-Elves

#52 Bart

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Posted 29 July 2007 - 12:24 AM

Wood-Elves are a existing faction, Sea-Elves are one, and so are High Elves

not in my copy of the game :lol:
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#53 Eonwe

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Posted 29 July 2007 - 01:26 AM

Sorry, by that I mean Lorien archers and swordsmen, mirkwood. Mitlond sentries, rivendell lancers etc...

#54 Bart

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Posted 29 July 2007 - 11:41 AM

so 1 unit is faction? :lol:
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#55 Eonwe

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Posted 29 July 2007 - 06:40 PM

No 2play, factions will get editional units. Also will have thier own strategies. If I could get a mapper later I have a planned campaign. For now I am working with the units.

Thanks to Jussi for his Elladan, and Elrohir skin.
Credits to Jussi

Since Nertea already did this, and since they are free. I will be using his Imrahil, and his knights of Dol Amroth.
Credits to Nertea

I will also use thedeadplayer's models Goblin pikemen, and Easterling Khataphracts, orc pikemen, and dale units.
Credits to thedeadplayer

Flameguard has given me permission to use his Huorns.
Thanks FlameGuard Credits to you

Credits to stealthsnakes BOG mod. I will be using some of his skins, and models.

Later this week I should have Huan's Hounds, Huan Himself. Radagast, Alatar, Pallando, the 3 vanyar heros, and all Vanyar Units, Falmari Sentries, and Hunters of Orome, Maybe even the Grey Archers. Along with the Light Herald and his summoned units. The Forest Forge Will be done too.


Believe me these look 20x's better In-Game

Imrahil (Mounted)
Posted Image

Imrahil (On foot)
Posted Image

Knights of Dol Amroth (Calvary)
Posted Image

Knights of Dol Amroth (Swordsmen)
Posted Image

Elladan (Blue) and his brother Elrohir (Red)
Posted Image

Hâsharin
Posted Image

Easterling Khataphracts
Posted Image

Orc Pikemen
Posted Image

Goblin Pikemen
Posted Image

In other News New Dale units, so they are not copies of Rohan's Yeomen Archer which are summoned by the Wood-Elves Call of Dale power

Swordsmen of Dale
Posted Image

Archers of Dale
Posted Image

Edited by Lord of the Grunts, 29 July 2007 - 10:41 PM.


#56 Mathijs

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Posted 29 July 2007 - 09:38 PM

*gets incredibly annoyed*

*sighs*

No fuel left for the pilgrims


#57 Eonwe

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Posted 29 July 2007 - 11:08 PM

For War of the Ring mode it will be divided into North and South. I am looking for any coder availible so please help. If I do not get one I might have to learn to code farther then the basics.

War of the North Factions:
Orcs, Light-Elves, Wood Elves, Sea-Elves, High-Elves, Evil Men

War of the South Factions:
Orcs, Gondor, Rohan, Evil Men



I did not post this up there but here are the Huorns Thanks Flameguard.
Do not worry Matias not all will be used models. Plus I got all this stuff comming like Easterlings, Haradrim, and some Light Elves. So stay tune.

Posted Image

Edited by Lord of the Grunts, 30 July 2007 - 03:23 AM.


#58 Bart

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Posted 30 July 2007 - 01:04 PM

If I do not get one I might have to learn to code farther then the basics.

why don't you? lazy modders don't get far :p
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#59 Juissi

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Posted 30 July 2007 - 01:33 PM

By the way, piece of advice. All those skins and models that you can download from the site, you could atleast make a new render or put them in-game rather than just showing the renders posted by the makers of them :p

#60 Eonwe

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Posted 30 July 2007 - 05:53 PM

That does sound better, but at the moment I need a Coder.




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