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#21 Mig Eater

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Posted 10 August 2007 - 06:14 PM

Testing some new stuff that I added to the British, lots of little game play problems arose so I’ll have to spend a while tweaking nearly everything.

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#22 Mig Eater

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Posted 10 August 2007 - 07:49 PM

As I said... ;)

BTW that terrain is the one I made for MO, the DTX is having a overhaul & I'm just using it as temp atm.



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#23 Mig Eater

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Posted 10 August 2007 - 08:16 PM

I might post some pics of the "newer" terrain soon, BTW the screenshot of the beach with the animated waves has the new terrain. I’m using the same grass texture but with a new pal etc.


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#24 Naruto

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Posted 16 August 2007 - 09:54 PM

More pics plzzz.. :blink:

How about a base screenshot, i mean a base screenshot where you owning the AI/computer in its base or the AI owning you.. ^_^

Edited by Naruto, 16 August 2007 - 09:54 PM.


#25 Mig Eater

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Posted 17 August 2007 - 07:42 PM

I'm still using the RA2 Gfx atm for the bases so you wont see anything new.


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#26 wilmet

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Posted 18 August 2007 - 11:54 AM

infantry and tanks are looking great :p

but I think the typhoons are looking bleach white :) maybe it's just the light?
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#27 Mig Eater

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Posted 18 August 2007 - 03:27 PM

The planes are facing the brightest angle, they look normal when flying in other directions etc. I plan on making the cockpit darker tho to better define it.


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#28 MaryJo

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Posted 18 August 2007 - 03:36 PM

wow, really lovely pics! nice job so far :p


 


#29 Naruto

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Posted 19 August 2007 - 03:09 AM

infantry and tanks are looking great :)


Yeah! Infantries and Tanks are looking good especially in "the unit montage"

BTW in the last screenshot is that map called "Sinkhole" cuz it looks familiar? The terrain are better and much greener grass, looks good terrain.

Edited by Naruto, 19 August 2007 - 03:14 AM.


#30 Mig Eater

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Posted 19 August 2007 - 09:10 AM

Yer it's sinkhole.


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#31 Naruto

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Posted 19 September 2007 - 01:20 AM

Is it possible we see more structures pics (conyard, war factory, airport, repair depot etc) because i read this old topic------->What do you want to see more of?

Edited by Naruto, 19 September 2007 - 01:21 AM.


#32 Mig Eater

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Posted 20 September 2007 - 10:32 AM

I'm still using the RA2 Gfx atm for the bases so you wont see anything new.



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#33 Mig Eater

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Posted 11 February 2009 - 06:18 PM

Bit of a bump but here is some random sovietness :blink:

A line up of the soviet ground & naval units you can build atm
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& here is a pic showing a soviet base in action along with some new water & beach Gfx

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#34 Soul

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Posted 11 February 2009 - 06:24 PM

Great stuff dude.
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#35 FallenDwarf

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Posted 11 February 2009 - 09:43 PM

cool :p that submarine is new to me
I made a gues of what your buildings are
http://img24.imagesh...screen17iz5.jpg
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#36 OmegaBolt

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Posted 11 February 2009 - 09:47 PM

Great water. Ships and subs look especially nice on/in it.

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#37 Mig Eater

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Posted 11 February 2009 - 10:56 PM

I made a gues of what your buildings are
http://img24.imagesh...screen17iz5.jpg

Look here I posted that before these pics XD


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#38 mig pilot

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Posted 22 February 2009 - 03:16 AM

Wow, I'm new here (I found ya on Mod DB about an hour ago) and now this is the only mod I have seen that has my interest in the navy and Air-power of stradegy games. Can't wait for release, but will it work with TFD?

#39 Mig Eater

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Posted 22 February 2009 - 05:35 AM

The mod will work with TFD, NPatch is needed to play it to tho.


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#40 mig pilot

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Posted 22 February 2009 - 05:28 PM

The mod will work with TFD, NPatch is needed to play it to tho.


Thanks. :p




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