Evil Mod brainstorming
#1
Posted 22 July 2007 - 09:16 AM
My current projects: Wars of The East, Project Siege
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99% Fat Free.
#2
Posted 22 July 2007 - 05:07 PM
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#3
Posted 23 July 2007 - 05:11 AM
anyway not many people even care about this mod not many people want to see it finished :(....isn't this a thing for the people to work on secretly so that we can be suprised by the results in the end? I dont go around waving all my ideas around for all to see. then they wont want to get my mod
My current projects: Wars of The East, Project Siege
--------------------------------------
99% Fat Free.
#4
Posted 23 July 2007 - 02:06 PM
consider this question for yourself: what could possibly be interesting about this mod that we should care about it? you don't even know what it's going to be yourselfanyway not many people even care about this mod not many people want to see it finished :(....
since you seem to want to mod though, i strongly recommend just joining another mod
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#5
Posted 24 July 2007 - 05:35 AM
consider this question for yourself: what could possibly be interesting about this mod that we should care about it? you don't even know what it's going to be yourself
since you seem to want to mod though, i strongly recommend just joining another mod
[/quote]
well i could always ask Radspakr if i could help code a few things into his lone wolf 1 mod.
or maybe help Celeglin with his twilight mod in coding.
or just help with the "bleep" one mod to rule them all mod.
or maybe i can help with your balanced mod 2playgames .?
My current projects: Wars of The East, Project Siege
--------------------------------------
99% Fat Free.
#6
Posted 24 July 2007 - 06:14 AM
and second, don't call another mod shit or whatever the hell you are bleeping there, when you haven't shown you could do anything either.
#7
Posted 24 July 2007 - 08:15 AM
i'm more than capable to code it all, but anyone is welcome to test it and make suggestions. that is, once we can actually call it a modor maybe i can help with your balanced mod 2playgames
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#8
Posted 26 July 2007 - 04:23 AM
(i did that but fixed them with buildcosts and buildtimes and powers).
My current projects: Wars of The East, Project Siege
--------------------------------------
99% Fat Free.
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