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#1 Apollo

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Posted 03 August 2003 - 05:48 PM

Welcome to my Robot Storm mod forums...

This is an all new mod for Yuri's Revenge and features many new units and balance tweaks along very formidable AI.
The Mod itself has been in development for quite some time and recent limited beta testers allowed have been impressed and without further delay some details:

New sides
Nexus (robots)
Terror League
Slave army

current new sides contain all new arsenals instead of being traditional country with few additions.

Nexus units:

Robo Tank Mk.II
Shredder
Ripper Tank
Drone Miner
Adv. Robo Tank (think robo apoc :lol: )
Predator
Sky fortress
Stalk Bomber
Terminator
Nexus Engineer

and alot more details later along the other two sides arsenals and existing country special units and general additions as well pics so stay tuned!
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC

#2 Sydr0

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Posted 03 August 2003 - 05:51 PM

thats just the preview, cuz I have a feeling this mod will kick ass. If you see some of the screens.

#3 Apollo

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Posted 03 August 2003 - 05:57 PM

thats just the preview, cuz I have a feeling this mod will kick ass. If you see some of the screens.


Hehe, and those lucky enough will get to beta test it along those lucky ones that have already played it. :lol:
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC

#4 Sydr0

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Posted 04 August 2003 - 12:43 AM

I think this mod is actually fine, It's better than 75% of the mods out there, I've seen some screens and looks great.

#5 Destroyer

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Posted 04 August 2003 - 05:03 PM

I like the looks of those small tanks

#6 Sydr0

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Posted 05 August 2003 - 01:50 AM

post moreeeeeee lol

#7 Volkov

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Posted 05 August 2003 - 02:04 AM

lol, I have some screenshots, I just dunno if I have the authorization to post em :lol: hehe
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#8 Dark Dragon

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Posted 05 August 2003 - 02:19 AM

now how big will the download for this mod be?

#9 Apollo

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Posted 05 August 2003 - 06:14 AM

Latest beta is about 33,4 mb exe launcher and next beta probably final beta is most likely as big unless I decide to remove few music tracks.. unpacked and launched mod takes about 60mb or so :lol:
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC

#10 Apollo

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Posted 05 August 2003 - 06:37 AM

Oh and Mod has support for your own 10 custom tracks and RA2 music tracks to give user more music selections if wanted.
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC

#11 Allied General

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Posted 05 August 2003 - 10:14 AM

how did two UFO's screw you :? I assume there was more.. it looks good though, we need some more information like a web site. Also does volkrov have a explosive sniper rifle?
The cameos are dead nice but some of them don't fit in. Like the B2 cameo looks blurry and the text box hasn't been darken its just black or blended in :? Although the chrono prision and weather tank look ace :lol:
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#12 Allied General

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Posted 06 August 2003 - 10:18 AM

cool, excellent screenshots although the underside of the sky fortress is wierd... the plasma balls look kinda like those 10 p tomato crisp balls :? maybe use blue plasma balls to fit with allied colour screen? Also I though that fist of nexus thing didn't have a buildup? Maybe thats just me but good.
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#13 Apollo

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Posted 06 August 2003 - 12:27 PM

Well, the plasma cannon weap for the sky fortresses got scrapped and replaced by laser.. the fist of nexus building does have buildup which is ok but due to it using different size it builds up a bit funnily.. will see when I get time to fix that too... too busy adding stuff hehe... latest addition kamikaze aircraft carriers along under going testing of new secret allied weather based unit but not weather storm one :D
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC

#14 Allied General

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Posted 07 August 2003 - 10:05 AM

Devastor impact graphics and general attakc power needs serious balancing... the allies better have a decent heavy armor tank as the mirage armor is poor and battle too slow...
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#15 Tom

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Posted 07 August 2003 - 10:57 AM

Looks ace!

Robot Tank cameo sort of stands out because it looks different to the other cameos. Nice work though. Is there only 2 of you doing it?

#16 Apollo

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Posted 07 August 2003 - 01:16 PM

In regards to robot tank cameo.. I presume its mainly becos its WW one...
Actually I only work on the mod and rest are beta testers.

Devastator attack power has been reduced to half in latest version and besides what screens tell you... Devastator is an terror league unit only.

And other major units are under balancing as we speak and testing and actually devastator anims are bigger than actual damage hehe. maybe I'll resize it down a bit... :D

Anyways balance is the purpose and things not in balance are fixed when found in online games...

Soon a closer look on slave army units along terror league... stay tuned :D
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC

#17 Tratos

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Posted 07 August 2003 - 01:25 PM

If you want it i have a half size dem truck explosion (the big green chemical explosion) that you can use.
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#18 Apollo

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Posted 07 August 2003 - 01:37 PM

Well, I was referring to the nukeball impact anim I use for devastator heh heh....and why the ground is all full of radiation is cos when devastator goes down it blows up with small nuke.. the actual weapon of tank doesn't use radiation.
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC

#19 Volkov

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Posted 09 August 2003 - 07:53 PM

I've been able to make some more screenshots lately :D...here is one.
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#20 Tom

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Posted 09 August 2003 - 08:45 PM

Nice ;)

They don't look like they are hovering much though. Just standing in mid-air :D




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