Isengard faction
#61
Posted 07 September 2007 - 10:46 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#62
Posted 08 September 2007 - 12:21 AM
#63
Posted 08 September 2007 - 09:08 AM
#64
Posted 08 September 2007 - 06:30 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#65
Posted 09 September 2007 - 12:14 AM
#66
Posted 09 September 2007 - 01:07 AM
Why? Cause it's Gandalfs power...
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#69
Posted 19 September 2007 - 08:08 AM
1: warg riders sword sheilds
2: warg riders with bows
3: warg riders with throwing spears
just a thought.
#70
Posted 19 September 2007 - 09:28 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#71
Posted 23 September 2007 - 11:55 PM
#73
Posted 24 September 2007 - 04:02 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#74
Posted 24 September 2007 - 02:17 PM
#75
Posted 24 September 2007 - 07:26 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#76
Posted 30 September 2007 - 01:30 PM
i meant ta mordor co8uld keep the nine ad isengard shold get 2.But it makes no sence cuz they would be 11 then
#77
Posted 30 September 2007 - 07:10 PM
#78
Posted 26 October 2007 - 12:20 PM
In-game however, the only one marked with the White Hand is Lurtz!
So, what about having the White Hand as side-effect of Heavy Armour? There could be some random skins with the White Hand on helmets, shields, breast-plates... I'm sure it'll give the game more atmosphere.
Apologies if this has already been implented, haven't had much time to see all the changes this mod has made.
#79
Posted 26 October 2007 - 10:00 PM
White Hands for HA is something I might do if we do varied skins for them, cause I don't want ALL uruks to have them. That would look cluttered. But I agree... as random it will work (for Beta V).
Unfortionately... mr Windu has not been able to finish his awesome uruks... so we're still stuck with my reskined ones... Well, better than the shiny uruk knights of EA though
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
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