Jump to content


Photo

Universe At War Multiplayer Testing: We may get some keys...


  • Please log in to reply
126 replies to this topic

#21 Daz

Daz

    title available

  • Hosted
  • 2,654 posts
  •  Revora Co-Founder

Posted 13 August 2007 - 02:00 PM

If there's any of these going begging I'll have one, quite fancy trying something new for PC.

#22 GodSun666

GodSun666

    Marching Trough The Eternal Fields Of Chaos!

  • Banned
  • 1,439 posts
  • Location:The Netherland @ Nod HQ!
  • Projects:Fast Fun And Crazy for Red Alert 3

Posted 13 August 2007 - 04:38 PM

Today should be the day ;). My connection is really fast... 1GB within 1000 Seconds :good: ;)... Anyways, i would love to play agains you all :).
для матери Россия! Советский Союз победит! Америка может облизывать мои яйца
Posted Image
Posted Image

#23 Hogo

Hogo

    Pro Mapper XD

  • C&C Guild Staff
  • 1,295 posts
  • Location:England
  • Projects:Enemy Enhanced, Mapping
  •  Friendly face
  • Division:C&C Guild
  • Job:Division Staff

Posted 13 August 2007 - 05:12 PM

Today should be the day :sad2:. My connection is really fast... 1GB within 1000 Seconds :good: ;)... Anyways, i would love to play agains you all ;).


Beat your Ass :)

#24 Natus

Natus

    i maid a telescope with my smarties toob

  • Project Team
  • 2,005 posts
  • Location:Frasier Crane's apartment
  • Projects:Ex mapper, GCII Fanatic and sound tech.
  •  "Go fudge yourself you smarmy overly-camp handsome barstard" - Neil Faz

Posted 15 August 2007 - 02:02 PM

SO when do we get the keys btw?
Natus 3.4

Corrupt program now requires constant reboots and does not function at all in majority of instances. Designed with a web browser component to replace AOL, it has exceeded our expectations by being more crashy and unreliable and with worse tech support. We didn't think it was physically possible! A general product recall is advised; when it does function it seems to require background processes Girl 0.1Beta to stave off further crashes. Will someone PLEASE remove that code, and insert Backbone 1.9 in its place? That's assuming we even bother to continue this prog.

#25 GodSun666

GodSun666

    Marching Trough The Eternal Fields Of Chaos!

  • Banned
  • 1,439 posts
  • Location:The Netherland @ Nod HQ!
  • Projects:Fast Fun And Crazy for Red Alert 3

Posted 15 August 2007 - 04:23 PM

yes, i really can't wait!!! I wanna play the game ;) ;).... Btw... @ Hogo.. whats youre download speed?? Mine is 1MB Per second downloading.. and 100-600 KB up... differs:P.... We might get even Faster :).. but hey.. i live in Europe..
для матери Россия! Советский Союз победит! Америка может облизывать мои яйца
Posted Image
Posted Image

#26 Banshee

Banshee

    One Vision, One Purpose!

  • Network Admins
  • 9,045 posts
  • Location:Rio De Janeiro, RJ, Brazil.
  • Projects:PPM, PPM: Final Dawn, OS SHP Builder, OS Palette Editor, OS W3D Viewer, VXLSE III, etc...
  •  Retired Network Leader
  • Division:Revora
  • Job:Maintenance Admin

Posted 15 August 2007 - 04:52 PM

They were supposed to contact people few days ago, but they haven't contacted anyone yet. I don't know when the keys will be distributed, but I've heard that 'community leaders' (including myself) would get some keys to distribute. So, I'm waiting for it, as much as you are.
Project Perfect Mod

Command & Conquer Mods, Mods Support, Public Researchs, Map Archives, Tutorials, Tools, A Friendly Community and much more. Check it out now!

Posted Image

#27 Ash

Ash

    Foxtrot Oscar.

  • Undead
  • 15,526 posts
  • Location:England
  • Projects:Robot Storm
  •  Keep calm and carry on.

Posted 15 August 2007 - 05:40 PM

Well, I just checked the account I signed up on and didn't get one. =(

#28 Apollo

Apollo

    The bringer of doom

  • Hosted
  • 3,467 posts
  • Location:Core of Nexus
  • Projects:Robot Storm, Project Phantom
  •  1337 Modder

Posted 15 August 2007 - 07:31 PM

I don't think we get the beta & keys until 17th when is the actual date.

Edit: checked FAQ they got on this so it could be next week too...

How will you notify those who are selected for the beta test?
Beginning the week of August 13, we will begin notifying our first wave of beta testers by email that they have been selected to join the beta test. In order to not overload the Games for Windows Live servers and our feedback forums, we will invite beta testers into the beta test in waves of a few thousand at a time.

If I don't receive an invitation email, does that mean I didn't get in?
If you do not receive an email the week of August 13, that does NOT mean you have not been selected for the beta test. It only means you have not been selected to play in the first wave of beta testers. Once we have determined that the beta test is working properly, we will then open up the beta test to more users the week of August 20, letting in a few thousand testers at a time.

http://www.sega.com/...ort_faq_uawbeta

Edited by Apollo, 15 August 2007 - 09:31 PM.

Posted Image

EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC

#29 Ash

Ash

    Foxtrot Oscar.

  • Undead
  • 15,526 posts
  • Location:England
  • Projects:Robot Storm
  •  Keep calm and carry on.

Posted 15 August 2007 - 08:00 PM

Ah, right. I heard 13th, that's all. Never mind XD

#30 Hogo

Hogo

    Pro Mapper XD

  • C&C Guild Staff
  • 1,295 posts
  • Location:England
  • Projects:Enemy Enhanced, Mapping
  •  Friendly face
  • Division:C&C Guild
  • Job:Division Staff

Posted 15 August 2007 - 08:02 PM

yes, i really can't wait!!! I wanna play the game :rolleyes: :blink:.... Btw... @ Hogo.. whats youre download speed?? Mine is 1MB Per second downloading.. and 100-600 KB up... differs:P.... We might get even Faster :p.. but hey.. i live in Europe..


Im suposed to get 8 Meg a secound But BT really dont give that out even though they say they do. Well If I go by wire I get 3 - 4000 KB per secound :blush:

#31 GodSun666

GodSun666

    Marching Trough The Eternal Fields Of Chaos!

  • Banned
  • 1,439 posts
  • Location:The Netherland @ Nod HQ!
  • Projects:Fast Fun And Crazy for Red Alert 3

Posted 15 August 2007 - 08:16 PM

Ok, that is fast :p. You should download with FTD :blush:.. you get the fastest speeds there :rolleyes: :blink:... AKA Newsgroup "Leeching".....
для матери Россия! Советский Союз победит! Америка может облизывать мои яйца
Posted Image
Posted Image

#32 Admiral_Antilles

Admiral_Antilles

    Just a random guy.... O_O

  • Members
  • 93 posts
  • Location:Canada
  • Projects:EJ's Warlords mod for Sins Of a Solar Empire
  •  Modder

Posted 16 August 2007 - 07:18 PM

If you got any extra keys, im intrested

Plus it would help with my mod.

http://forums.revora...?showforum=1696

Edited by Admiral_Antilles, 16 August 2007 - 07:21 PM.

Posted Image


#33 Admiral_Antilles

Admiral_Antilles

    Just a random guy.... O_O

  • Members
  • 93 posts
  • Location:Canada
  • Projects:EJ's Warlords mod for Sins Of a Solar Empire
  •  Modder

Posted 17 August 2007 - 01:10 AM

Sry for the Double just wanted to get this seen

Dear Beta Applicant,

Thank you for your interest in the Universe at War: Earth Assault™ beta test. Since the beta signups were first posted on July 23, we have received an overwhelming response from the community and fans. We're excited that so many of you want to help us playtest Universe at War and make it the best RTS possible.

We wanted to let you know that we are still processing all the beta applications and putting the finishing touches on the beta build that we will offer up for testing. Because we are still polishing the build and adding last minute updates, we will be unable to make the original August 17 start date for the beta. We're as disappointed as you must be, but we know that taking the extra time with the build will enable us to offer a better experience for all beta testers.

We apologize for the change in the start date, and now anticipate that the new start date for the beta test will be August 29. As a result, the original end date for signups has been extended into next week. By August 27, we will begin emailing the first wave of beta testers that have been selected for the Universe at War beta test. In the meantime, check out the official game site at www.universeatwargame.com for all updates, and good luck to all of you that have applied for the Universe at War beta.

Sincerely,
The Universe at War: Earth Assault team


Just got that email....

After i asked you guys i found the website... so i applied, doubt i get one though since i was so late...

Edited by Admiral_Antilles, 17 August 2007 - 01:11 AM.

Posted Image


#34 Apollo

Apollo

    The bringer of doom

  • Hosted
  • 3,467 posts
  • Location:Core of Nexus
  • Projects:Robot Storm, Project Phantom
  •  1337 Modder

Posted 17 August 2007 - 06:22 AM

got it also, what a bummer :p

anyway good for hogo with his vacation :p

Edit: Seems FAQ has the system requirements info there for the UAW beta and read as follows:

Minimum Spec:
P4 2.0 GHZ
512 MB system RAM
128 MB video RAM, DX9 compliant card (ATI 9500 or NVIDIA 6200)
DX9 compliant sound card
3.0 GB disk space

Recommended Spec:
P4 2.8 GHZ
1 GB system RAM
256 MB video RAM, DX9 compliant card (ATI X1800 or NVIDIA 7600)
DX9 compliant sound card
3.0 GB disk space

Edited by Apollo, 17 August 2007 - 09:17 AM.

Posted Image

EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC

#35 Hogo

Hogo

    Pro Mapper XD

  • C&C Guild Staff
  • 1,295 posts
  • Location:England
  • Projects:Enemy Enhanced, Mapping
  •  Friendly face
  • Division:C&C Guild
  • Job:Division Staff

Posted 17 August 2007 - 06:35 AM

Yeah Vacation for all and That means I might have more time with the beta.

#36 Admiral_Antilles

Admiral_Antilles

    Just a random guy.... O_O

  • Members
  • 93 posts
  • Location:Canada
  • Projects:EJ's Warlords mod for Sins Of a Solar Empire
  •  Modder

Posted 17 August 2007 - 04:19 PM

Mmm, I beat the recemend specs easy....

Thanks for posting the specs

Posted Image


#37 OmegaBolt

OmegaBolt

    Lost In The New Real

  • Hosted
  • 6,273 posts
  • Location:London, England
  • Projects:Red-Resurrection
  •  O'Bolt

Posted 21 August 2007 - 10:22 PM

Little heavy system requirements if they will still count for the final release in the future.

Posted Image

Posted ImagePosted ImagePosted ImagePosted Image


#38 Admiral_Antilles

Admiral_Antilles

    Just a random guy.... O_O

  • Members
  • 93 posts
  • Location:Canada
  • Projects:EJ's Warlords mod for Sins Of a Solar Empire
  •  Modder

Posted 22 August 2007 - 07:43 AM

Probably will, most Betas have almost the exact some set up as the Full game so...

Posted Image


#39 Banshee

Banshee

    One Vision, One Purpose!

  • Network Admins
  • 9,045 posts
  • Location:Rio De Janeiro, RJ, Brazil.
  • Projects:PPM, PPM: Final Dawn, OS SHP Builder, OS Palette Editor, OS W3D Viewer, VXLSE III, etc...
  •  Retired Network Leader
  • Division:Revora
  • Job:Maintenance Admin

Posted 22 August 2007 - 12:29 PM

Beta specs are usually a bit higher than the final game, for the following reasons:


1) The beta is compiled with the debug settings, instead of release one.

2) They want to make sure that matches doesn't lag due to lack of processors.
Project Perfect Mod

Command & Conquer Mods, Mods Support, Public Researchs, Map Archives, Tutorials, Tools, A Friendly Community and much more. Check it out now!

Posted Image

#40 Daz

Daz

    title available

  • Hosted
  • 2,654 posts
  •  Revora Co-Founder

Posted 22 August 2007 - 01:59 PM

Those aren't very high anyway are they?
They're the same as the ones on the C&C3 box.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users