Ask the modders
#21
Posted 31 July 2007 - 02:41 AM
.:Smeagolfan24:.
.:Battle For Middle-earth II Heaven:.
Tolkien's Modding Wisdom: "It's the job that's never started that takes the longest to finish."
#22
Posted 31 July 2007 - 09:06 AM
#23
Posted 31 July 2007 - 03:35 PM
Thanks, cahik.
.:Smeagolfan24:.
.:Battle For Middle-earth II Heaven:.
Tolkien's Modding Wisdom: "It's the job that's never started that takes the longest to finish."
#24
Posted 31 July 2007 - 03:45 PM
Modeling a building is also around an hour, unwrapping it takes up to 3 (ugh), skinning up to 12 (depends on how many textures).
So for me, 3-15 hours for a unit, and maybe 20 for a building. Of course, you have to take into account that some units have multiple textures, there are heavy armour skins... then rigging... etc. Then tweaking of stuff...
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#25
Posted 31 July 2007 - 09:53 PM
No, Jimmy Page is god.
#26
Posted 31 July 2007 - 11:24 PM
scratch modeling a unit like ghafrid takes me quite a long time since I tend to take a long time doing little tweaks and adjustments, but probably 5-6 hours completely, though normally in a few sittings.
Animating can vary loads, to do an idle for a building normally takes me about 2 hours though.
it really depends on how motivated i am
#27
Posted 01 August 2007 - 11:44 PM
-i put this in another topic but no one reads it
#29
Posted 02 August 2007 - 12:01 PM
Why do you want another trailer. Just be patient. If they want to release one they will. Be satisfied with new stuff every Sunday (lol can't wait for the next one).
i didnt say i wanted one, i asked if there will be another one.. another one would be good but not if it slows making the mod
#30
Posted 02 August 2007 - 01:03 PM
.:Smeagolfan24:.
.:Battle For Middle-earth II Heaven:.
Tolkien's Modding Wisdom: "It's the job that's never started that takes the longest to finish."
#31
Posted 02 August 2007 - 01:14 PM
I may do a remastered edition of the old trailer somewhen... if I'm supremely bored.
Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?
#32
Posted 02 August 2007 - 08:08 PM
Are any big updates planned for a release? Or is the weekly Sneak Peek just an easier way to update? (Either way, I'm happy ) And, will the Sneak-Peak released units/buildings be added to their mini-faction/main faction pages? I'd love to read some of the info Bard has written =D
By the way, when is the release date?
...
Sorry, couldn't resist
#33
Posted 02 August 2007 - 08:56 PM
.:Smeagolfan24:.
.:Battle For Middle-earth II Heaven:.
Tolkien's Modding Wisdom: "It's the job that's never started that takes the longest to finish."
#34
Posted 02 August 2007 - 09:16 PM
Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?
#35
Posted 02 August 2007 - 09:23 PM
That's basically what the weekend does for me-Bungie's updates on Friday, RA's on Sunday! w00t!
To get on topic...In a percentage'd guess, how far along would you say RA is at in terms of progress? From what I've seen, I'd say about 56%, meaning a release date of around Christmas. But I've always been a bit optimistic
Cheers,
-mike
#36
Posted 02 August 2007 - 11:05 PM
#38
Posted 02 August 2007 - 11:51 PM
We'll get there eventually...If there is gonna be another trailer, I hope some of the new units are going to be revealed or just shown in game. I definitely want more Harad and Isengard =D
Are any big updates planned for a release? Or is the weekly Sneak Peek just an easier way to update? (Either way, I'm happy ) And, will the Sneak-Peak released units/buildings be added to their mini-faction/main faction pages? I'd love to read some of the info Bard has written =D
We like to do the full updates when everything has been finalized - this, including buildings takes quite a while. So we do that when we can. Otherwise Sneak Peeks are a faster way of showing off individual units from anywhere. This way nobody has to wait for ages and ages to see anything from the Dwarves or other such factions that won't be full update ready for quite a while
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#39
Posted 03 August 2007 - 02:29 AM
Now, let the interrogation begin
1. Will the other faction/minifaction sections of the site be updated so that we can get info on all factions?
2. Will there be new sorts of plots on the map other than like outposts, camps, settlements, etc.?
3. Will the thirrad actually be able to climb trees as implied in the description ?
4. Will evenstar/one ring points values be changed?
5. So far, do think thatmost factions are balanced, or does a lot of work have to be done in that department?
6. Will individual units' appearances change with veterancy?
Thats all I got for now.
"This ought to be the greatest gatherin' of pirate lords in our lifetime."
"And I owe them all money." - Hector Barbosa and Jack Sparrow
#40
Posted 03 August 2007 - 04:35 AM
Thank you, we do try to please.First off, I'd like to say that this is easily the best mod I've seen for any bfme game yet (well, four ages was good, mainly because I'm obssessed with the silmarillion ).
1. Once they're done
2. Just the minifaction settlements
3. Unfortunately not, unless you count being able to garrison in Talans and climb walls
4. Most of the power trees are getting a complete revamp, so probably
5. We haven't even started...
6. Mostly no. Some ideas were kicking around to do that, but it's a LOT of work.
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
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