Jump to content


Photo

Ask the modders


  • Please log in to reply
854 replies to this topic

#41 Azrael

Azrael

    title available

  • Project Team
  • 296 posts
  • Location:North Wales
  • Projects:My Unnamed Mod
  •  Progressing Modder

Posted 03 August 2007 - 10:28 AM

Yeah, that is a lot of work. You guys already have enough to do :\

You know that the Gondor, Mirkwood and Mordor factions are completely done? Does that include voice acting?

#42 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,688 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 03 August 2007 - 12:09 PM

Nope.

No fuel left for the pilgrims


#43 pf7612

pf7612
  • Project Team
  • 148 posts
  • Projects:Mapping for WotE and AoM, spreading general ideas all around
  •  Mapper, ini coder

Posted 03 August 2007 - 02:19 PM

Thanks. Sounds like a lot of work to yet complete. Keep goin'!
War-young men dying, old men talking.

"This ought to be the greatest gatherin' of pirate lords in our lifetime."
"And I owe them all money." - Hector Barbosa and Jack Sparrow

#44 Fuh Q

Fuh Q
  • Members
  • 63 posts

Posted 03 August 2007 - 08:25 PM

you lot should upload a replay of one of your battles on the beta or w/e it is.. would be good to see
Posted Image
Posted Image
Posted Image

#45 Getfuzzy

Getfuzzy
  • Members
  • 18 posts

Posted 08 August 2007 - 11:40 AM

Question about the stations guards, will they have heavy armor? And what kind of soldiers are they? Archers, Citadel Guards, Spearmen? Or a mix of them all?

I have thought about a thing, coudn´t the Rohan cavalry archer have an ability, like fire-while-moving, that you could activate, similary to for example aragorns blademastery?

Would all unit battalion (on the good side) be incresed to 6 units, or it is just the gondor unit? I liked the standar size a little better ...

#46 kennethain

kennethain

    quoth the raven, "nevermore"

  • Project Team
  • 158 posts
  • Location:Illinois
  • Projects:life.
  •  RA beta rabble

Posted 08 August 2007 - 05:46 PM

With the addition of the new team member for the AI part of the mod, am I wrong in assuming this means a fair majority is complete? I do not want to seem pushy, but with an AI guy now on board, it seems like he wouldn't have much to do if a fairly large amount of the mod wasn't done..
the dude abides.

#47 Azrael

Azrael

    title available

  • Project Team
  • 296 posts
  • Location:North Wales
  • Projects:My Unnamed Mod
  •  Progressing Modder

Posted 08 August 2007 - 06:12 PM

Since they haven't released the Beta or any form yet, I'd imagine that it's still fairly buggy.

#48 Smeagolfan24

Smeagolfan24

    I calmeva i Valar

  • Members
  • 166 posts
  • Location:U.S.A
  • Projects:Helm's Deep Last Hope Voice Work, nothing too big
  •  The Silent Observer

Posted 08 August 2007 - 08:08 PM

There's still a good deal not done yet, I would assume, because even if they fill out all the factions' pages, they still have balance (private betas), voice, AI, etc. :thumbsupdrool:

.:Smeagolfan24:.
.:Battle For Middle-earth II Heaven:.

Posted Image

Posted Image

Tolkien's Modding Wisdom: "It's the job that's never started that takes the longest to finish."


#49 Nertea

Nertea

    ...lo sa raptor!

  • Hosted
  • 3,349 posts
  • Location:Vancouver, Canada
  • Projects:Star Villains and Space heroes, The Dwarf Holds
  •  T3A Chamber Member
  • Division:BFME/Unity

Posted 08 August 2007 - 08:30 PM

Yeah - we don't want to start AI after everything is done, if only because that would add a great deal of dev time right on the end. If we work as we go, on stuff that is finished, it's more efficient.

sig.png
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.


#50 kennethain

kennethain

    quoth the raven, "nevermore"

  • Project Team
  • 158 posts
  • Location:Illinois
  • Projects:life.
  •  RA beta rabble

Posted 08 August 2007 - 10:59 PM

Thanks guys :xcahik_:
the dude abides.

#51 Lauri

Lauri

    Let us remember foREVer

  • Hosted
  • 10,419 posts
  • Location:Norway
  • Projects:'The 4th Age' and 'Shadow and Flame'
  •  The very worst T3A Team Chamber Member

Posted 09 August 2007 - 11:25 AM

If we work as we go, on stuff that is finished, it's more efficient.

That's true... as long as you stick to a plan... :xd: *thinks about T4A AI going back and forth* :p

Shadow and Flame BETA 0.6 RELEASED - Link


#52 Hebblewhite

Hebblewhite

    Artificially Intelligent

  • Project Team
  • 131 posts
  • Location:North Wales, UK
  • Projects:WOP-AI (bfme AI plugin), Darkness Rising, Rhovanian Alliance
  •  Mysterious AI Guy...

Posted 09 August 2007 - 06:59 PM

Working on the AI as you progress actually helps to think of things that may otherwise be missed... so it's a useful exercise.

But of course, I can't implement the AI for an object that hasn't been created yet! So it's all about good planning and teamwork.
Reassuringly Expensive...

Blade with whom I have lived,
Blade with whom I now die,
Serve right and justice one last time,
Seek one last heart of evil,
Still one last life of pain,
Cut well old friend, and then... farewell


Posted Image

#53 Alsch

Alsch

    title available

  • Project Team
  • 392 posts
  • Location:Central Illinois

Posted 10 August 2007 - 04:18 PM

I have a kind of off-topic question. Are the Mirkwood Megilherdir units both a sword user and a spear unit - upon purchase of the Hadron upgrade? I feel kind of dumb asking this. ;)

Edited by Alsch, 10 August 2007 - 04:19 PM.

92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature

No, Jimmy Page is god.

#54 Herunor

Herunor

    Louis

  • Project Team
  • 157 posts
  • Location:Germany

Posted 10 August 2007 - 04:42 PM

I think it's pretty well shown in the render and screenshots. And of course the description of the upgrade. They are a toggle unit after purchasing the upgrade.

"The path of the righteous man is beset on all sides
By the inequities of the selfish and the tyranny of evil men.
Blessed is he who, in the name of charity and good will,
Shepherds the weak through the valley of darkness,
For he is truly his brother's keeper and the finder of lost children.
And I will strike down upon thee with great vengeance and furious anger
Those who attempt to poison and destroy my brothers.
And you will know my name is the Lord when I lay my vengeance upon you."


#55 Alsch

Alsch

    title available

  • Project Team
  • 392 posts
  • Location:Central Illinois

Posted 10 August 2007 - 05:44 PM

That's what I suspected. Thanks! ;)
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature

No, Jimmy Page is god.

#56 Fuh Q

Fuh Q
  • Members
  • 63 posts

Posted 12 August 2007 - 05:22 PM

why did you change the catapults for gondor? they look alright before
Posted Image
Posted Image
Posted Image

#57 Master Windu

Master Windu

    The Master.

  • Advisors
  • 2,150 posts
  • Location:Houston, Texas
  • Projects:Galaxy at War, Rhovanion Alliance
  •  T3A Team Chamber Member

Posted 12 August 2007 - 05:54 PM

They look better now. And they are more accurate towards the way they should be.
Posted Image
Posted Image

#58 m@tt

m@tt

    #######

  • Project Team
  • 4,056 posts
  • Location:England
  • Projects:The Dwarf Holds
  •  T3A Chamber Member

Posted 12 August 2007 - 06:01 PM

Because they were catapults, despite being called trebuchet and despite not looking anything how they did in the film trilogy.
Posted Image

#59 Fuh Q

Fuh Q
  • Members
  • 63 posts

Posted 12 August 2007 - 06:10 PM

i thought so.. i think the shape of the RA ones are better but the texture looks rushed in the images, no offense
Posted Image
Posted Image
Posted Image

#60 Lauri

Lauri

    Let us remember foREVer

  • Hosted
  • 10,419 posts
  • Location:Norway
  • Projects:'The 4th Age' and 'Shadow and Flame'
  •  The very worst T3A Team Chamber Member

Posted 12 August 2007 - 10:03 PM

in the movies, it's just plain wood... so it is here... Personally, I haven't checked it out to much, but I think it's very much alike the movie one ;) And if you don't, compare the men that use it :mellow:

Shadow and Flame BETA 0.6 RELEASED - Link





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users