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#841 Mathijs

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Posted 05 September 2011 - 09:48 PM

We have no such plans. But if you want to cling to such hope, go ahead.

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#842 Legs

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Posted 05 September 2011 - 10:08 PM

Nathan, I think you should be happy that a limited edition of RA was released.

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#843 Nertea

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Posted 06 September 2011 - 09:31 PM

I'm kinda tired of people telling me that "it's not much work to finish/release the rest, it's already done". Trust me, it's not like I'm sitting on some giant treasure hoard of almost-finished factions. You could start from scratch and have practically the same amount of material that I have to work with. That's how incomplete and disorganized RA was.

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#844 dataskywalker

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Posted 07 September 2011 - 09:44 PM

Can you release patches seperately, as stand-alone downloads? I don't have good internet at home, and I don't think I can manage updating that way.

#845 Rob38

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Posted 18 September 2011 - 01:56 AM

Trust me, it's not like I'm sitting on some giant treasure hoard of almost-finished factions.

Or are you? :shiftee2: What does the great Nertea have hiding in his collection? :p

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#846 {IP}Solstice

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Posted 18 September 2011 - 02:11 AM

Things that the mortal eye are not meant to see :huh:?
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#847 jedi7000nathan

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Posted 18 September 2011 - 06:36 PM

My guess is that most of it isnt very useable and would take years to code in solo but the only thing i say to that is that if more people would help with the mod more could be achieved.
Though i respect Nertea in his decision i for one think that if not getting full new factions mini-factions as used in the origanel Rhovanion Alliance would give some use for the assets that dont fit in otherwise but i am just rambling again.
If Nertea doesn't want to finish the mod in its entirety maybe others interested in it will in the future unless Nertea has any problems with it.
It may become one of the Projects like the Elven Allience community edition mod and if the creator has problems with it we will remove the download for it though i for one like the old site as it gives lore based descriptions maybe if a Rhovanion Alliance Community Edition is ever made i would have a simmiler design for the site

Edited by Radspakr, 19 September 2011 - 03:19 AM.
Line breaking


#848 {IP}Solstice

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Posted 18 September 2011 - 07:07 PM

Well the biggest problem is their simply aren't enough people anymore who are skilled enough to make rhovanian alliance and no one could feasibly do it by themself without getting coding insanity.

Oh yeah and no one has the time to do it either, cause Nertea barely has enough time to make dwarf holds, just think how long it'd take to make that Gargantuan rhovanian alliance mod.

Edited by future4, 18 September 2011 - 07:09 PM.

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#849 Mathijs

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Posted 18 September 2011 - 07:39 PM

Can we drop this subject now? It's starting to annoy me severely. That is not advisable.

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#850 {IP}Solstice

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Posted 18 September 2011 - 11:47 PM

Okay, I have to get back to mapping anyways.
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#851 {IP}Solstice

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Posted 29 September 2011 - 02:36 AM

I have a question out of curiosity, How big was this mod originally supposed to be? I think I read somewhere that originally it would only add dwarves and black orcs to mordor and re-skin the units. Did you change your mind from all the downloads of the mod, and all the people that liked it?^_^

Edited by future4, 29 September 2011 - 02:41 AM.

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my website: http://future4.weebly.com/ (out of date)

#852 {IP}Solstice

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Posted 08 November 2011 - 02:42 AM

Sorry for the double post but I was also wondering if the AI will be improved in the next update?
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#853 Baki

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Posted 08 November 2011 - 07:17 AM

Yes
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#854 _Haldir_

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Posted 08 November 2011 - 08:35 AM

On a side note, all of the fortress maps have been set up to work with AI too. So you'll also be able to play with the AI on maps like Minas Tirith, Helm's Deep, Erebor, Minas Morgul, Isengard, etc. :good:

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#855 {IP}Solstice

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Posted 08 November 2011 - 05:18 PM

That sounds wonderful, I sure will fancy a fight against isengard.

Edited by {IP}Solstice, 02 July 2012 - 12:08 PM.

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