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#121 Alsch

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Posted 16 September 2007 - 12:14 AM

That makes sense. And definetly cuts down on micro-managing.
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#122 Smeagolfan24

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Posted 16 September 2007 - 01:50 AM

So it's sort of like Romw: Total War's method for arrows?

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#123 kennethain

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Posted 18 September 2007 - 03:42 PM

Any news on the Isengard front? Just curious about what's going on with their mini factions/main faction.
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#124 Nertea

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Posted 18 September 2007 - 04:15 PM

Most of our attention is currently focused on finishing Erebor so you guys can have an update (I wanted to have it finished by the end of this month but uni has interfered significantly).

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#125 Olorin

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Posted 19 September 2007 - 06:05 AM

YAY! More Dwarven work! Thanks for all the effort you guys are putting in to this. :p
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#126 kennethain

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Posted 20 September 2007 - 12:42 AM

Thanks for the update Nertea :D
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#127 Nertea

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Posted 20 September 2007 - 01:01 AM

No problem.

Would you rather see units or buildings in this week's sneak peek? :D

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#128 Smeagolfan24

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Posted 20 September 2007 - 02:46 AM

Buildings. I love the architectural stuff. :D

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#129 Olorin

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Posted 20 September 2007 - 08:32 AM

Yeah, I agree. So far there have been a lot of units and not enough buildings. Thanks again.
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#130 Nertea

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Posted 20 September 2007 - 04:36 PM

Hehe, that's for good reason... Buildings take far too much work - pity there's almost nothing left but buildings for Erebor now. That and bases, though those are slowly getting done.

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#131 m@tt

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Posted 20 September 2007 - 05:12 PM

Stop being so nice :lol:
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#132 Olorin

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Posted 22 September 2007 - 07:41 AM

No, I like it when Nertea's nice. :sad: So what's 'left' with the Dwarves?
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#133 cahik_

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Posted 22 September 2007 - 08:57 AM

anims...thousands of anims. anims allways left :sad:

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#134 the earth king

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Posted 22 September 2007 - 06:24 PM

hey I've been wtaching this mod and I think it's goinng to be the greatest bfme mod ever :sad:

I have a question

1.will the 7 levels og minas tirith be walkable

2.will AL use seige towers

3.will there be weather effects

4.if you build a farm a few civil's pop out and start romeing
around you base and build house of there own and there
distorable by the enemy adn they will flee to your base
and also killable

#135 Lauri

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Posted 22 September 2007 - 09:24 PM

1) No, not likely.... would take forever :)

2) If you mean the AI (aka, the computer), then yes.. If you mean AL as in ALL, then no... not all factions have that..

3) New ones? I think there will be...

4) Very unlikely and unpossible... yeah, I invented a word for it :p

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#136 the earth king

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Posted 23 September 2007 - 12:26 AM

thanks and will the weather affect the troops

like windy if it's windy archer's loss aim
and if it's raining troops move slower
because of mud

#137 Lauri

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Posted 23 September 2007 - 08:57 AM

hm, I don't know really....

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#138 Olorin

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Posted 24 September 2007 - 03:55 AM

That sounds like a very good idea, and it could sorta give a new concept to the terrain abilities (like Tainted Land and Elven Wood).
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#139 Nertea

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Posted 24 September 2007 - 04:36 AM

IMO not useful enough. BFME needs a total revamp to make a dynamic weather system useful - these kinds of major changes are more suited to a mod that just addresses gameplay than RA.

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#140 the earth king

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Posted 25 September 2007 - 08:51 PM

will there be a spearman and swordman battlean group up




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