Bug reporting
#41
Posted 24 August 2007 - 07:34 PM
Thanks for being so quick too.
#42
Posted 26 August 2007 - 01:00 AM
This happens when you have a upgraded building be constructed and your base turns on low power
When you build a powerplant to increase your power, upgrades on buildings, don't work anymore.
Unless you sell it and reconstruct the upgrade building with sufficient power it will be able to upgrade.
#43
Posted 26 August 2007 - 12:30 PM
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature.
#44
Posted 26 August 2007 - 01:45 PM
Vehicle or Infantry DropPod?I can't build anything at the place where I used Droppod.
#45
Posted 26 August 2007 - 03:23 PM
If Vehicle, I need to say what this the same as with ParaDrop SW.Vehicle or Infantry DropPod?
try it in original YR.This happens when you have a upgraded building be constructed and your base turns on low power
When you build a powerplant to increase your power, upgrades on buildings, don't work anymore.
Unless you sell it and reconstruct the upgrade building with sufficient power it will be able to upgrade.
#46
Posted 27 August 2007 - 01:11 AM
Only Infantry.Vehicle or Infantry DropPod?I can't build anything at the place where I used Droppod.
Edited by Red_Shining, 27 August 2007 - 01:12 AM.
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature.
#47
Posted 27 August 2007 - 01:35 PM
(◉ ᗝ ◉)
#49
Posted 29 August 2007 - 02:47 AM
does it actually drop the unit it is meant to when used? maybe you're trying to drop something that doesn't exist
No, you may see the code here:
I've added some vehicle type units, but the bug still exists.
[AmbushSpecial]
UIName=Name:Ambush
Name=Ambush
IsPowered=false
RechargeTime=5
Type=DropPod
Action=Ambush
SidebarImage=AMSHICON
ShowTimer=no
DisableableFromShell=no
DropInf=E2
DropInfNum=10
DropUnits=HTNK
DropUnitsNum=2
EvaDetected=
EvaReady=
EvaActivated=
AITargetingType=6
......
[MouseCursors]
Ambush=259,10,4,516,-1,12345,12345
Edited by Red_Shining, 29 August 2007 - 02:50 AM.
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature.
#50
Posted 29 August 2007 - 02:52 PM
DropUnits=HTNK DropUnitsNum=2honestly, DropPod isn't designed to drop vehicles - it looks bad.
Also there still unfixed bug, with both DropPod/ParaDrop SW when you drop units.
#51
Posted 30 August 2007 - 11:59 AM
try to remove this lines.
DropUnits=HTNK DropUnitsNum=2honestly, DropPod isn't designed to drop vehicles - it looks bad.
Also there still unfixed bug, with both DropPod/ParaDrop SW when you drop units.
The bug still exists when I only drop infantry.
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature.
#52
Posted 30 August 2007 - 05:45 PM
#53
Posted 30 August 2007 - 05:49 PM
I think my beta testers can confirm that it works
#54
Posted 31 August 2007 - 10:47 PM
(◉ ᗝ ◉)
#56
Posted 16 September 2007 - 02:04 PM
I do not get it with either tank or infantry... I did get it without a weapon attached though. Same happens if you use too low altitude.
I think my beta testers can confirm that it works
Confirmed I could build on the spot where I used it.
#57
Posted 06 October 2007 - 07:16 PM
Edited by Electro, 06 October 2007 - 07:17 PM.
#58
Posted 08 October 2007 - 08:59 PM
Are you sure what it related with NPatch?Major mission bug: It seems you have switched the trigger actions for Winner is and Loser is, as almost every mission is instantly failed, or instantly won. I say almost, because some missions require you to destroy a single target, therefore the action is delayed until the set target is destroyed. I also spent half the day trying to figure out what's wrong with my win/lose trigger, now it turns out the NPatch did this to me....
This can be incorrect YR installation, I think (copy protection code).
Yes, someone should confirm/unconfirm it.
#60
Posted 18 October 2007 - 09:10 PM
I will remove it.
PD always have hidden 'presents' as well in code too.
Edited by VK, 18 October 2007 - 09:11 PM.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users