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Mordor faction


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#21 Strider

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Posted 31 July 2007 - 08:34 PM

In later game I have resources coming out of my ears. I think a higher price is a poor excuse for putting in an extremly power full unit. Especially if you can have more then one of them.

Yes Nazgul this is a remark to TBG.

Edited by Strider, 31 July 2007 - 08:43 PM.

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#22 Nazgûl

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Posted 31 July 2007 - 08:39 PM

I don't understand... Was that a question or a remark?

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#23 The Best Guest

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Posted 31 July 2007 - 08:40 PM

Remark I think :)
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#24 Garrison Nomad

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Posted 01 August 2007 - 03:06 AM

still...overkill makes a planning game fast-paced. Something like that..AND the grond keeps you on your toes.
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#25 Nazgûl

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Posted 01 August 2007 - 03:23 PM

Ah @Stider: I missed the posts on the previous page, so I didn't get it. I understand what you meant now =p

The "Grond Ship" is donated and it has 3 catapults. I Can't change that :good: I thought you'd be extatic about new faction ships though? :good:

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#26 Allathar

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Posted 01 August 2007 - 03:26 PM

The Grond ship from AoM?
It has been reported that some victims of rape, during the act, would retreat into a fantasy world from which they could not WAKE UP. In this catatonic state, the victim lived in a world just like their normal one, except they weren't being raped. The only way that they realized they needed to WAKE UP was a note they found in their fantasy world. It would tell them about their condition, and tell them to WAKE UP. Even then, it would often take months until they were ready to discard their fantasy world and PLEASE WAKE UP

#27 The Best Guest

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Posted 01 August 2007 - 03:44 PM

Wherever it is from i like it. :good:
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#28 Nazgûl

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Posted 01 August 2007 - 05:33 PM

The Grond ship from AoM?


Yes, LordIstari approached me and asked for a small alliance, and I agreed. The only problem is that I can't seem to reach him since that :good: I offered him the Private Beta of 4.5 and asked if I could download AoM the same way, but I haven't heard any from him since that (a few days ago). So I hope he's a man of his word, cause I'm about to post screens of them ships that I wanted to trade for those things he wanted. But we'll see I guess :good:

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#29 Harad King

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Posted 02 August 2007 - 11:42 PM

Mordor needs more units to replace the ones that are going to be moved to the EvilMen like Mumakil, Corsairs, Easterlings and Haradrim Archers

Morgul Pikemen to replace Easterlings
Morgul Archers to replace Haradrim Archers
A type of infatry unit that replaces Corsairs
I don't know what kind of unit could replace the Mumakil Mordor dosen't have a similar unit maybe the creatures that pulled the Grond I don't remember the name of the creatures very well I think the name was Great Beasts

Edited by harad king, 02 August 2007 - 11:52 PM.

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#30 Nazgûl

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Posted 03 August 2007 - 01:47 AM

All of them are good suggestions ^ =)


But there are more parts of Mordor that we could use for Orc tribes... :p

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#31 Garrison Nomad

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Posted 03 August 2007 - 02:21 AM

oooh.....orc men!!! yay...monotonous orcs....meh. really cool orcs that are ehavily armored and armed and you can get lots = YEs...maybe.
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#32 Nazgûl

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Posted 03 August 2007 - 04:36 PM

^ I thought that was exactly what we had? :)
No but I know at least one tribe that would fit great and it's the s.c. "black orcs" from RotWK. And since they are in BFME2 but not used I think we could ad those as some kind of additional Mordor tribe other than Gorgoroth and Morgul orcs... Maybe Barad-dûr Orcs or Cirith Ungol... or some other part of Mordor. I could give them different tribe banners too, eventually... :lol:

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#33 Garrison Nomad

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Posted 03 August 2007 - 08:27 PM

well....not really. Orc men, like the ones saruman had. built like urukhai, but a little more "human". Heavy armor peeps.
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#34 Harad King

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Posted 04 August 2007 - 07:56 PM

Maybe an Archer hero for Mordor every faction has one exept Goblins(Moria) and Mordor
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#35 Nazgûl

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Posted 04 August 2007 - 09:27 PM

I'm not really happy with the look of Shagrat, so maybe we could rebind him to the Lurtz bone and give him archer abilities...

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#36 Strider

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Posted 04 August 2007 - 10:10 PM

A Lurtz Shagrat would be cool.

We dont need to replace everything. If we can get some elite Archers and Pikes then we are covered. Hey, how about instead of Morgul Orcs, we have Morranon(sp) Orc. Morranon is the Black Gate. Im sure Orcs their were stronger then at Morgul. Or perhaps for diversity, Morgul Orcs, Morranon Archers, and Nurnen Pikes. Those can be our elites. Only difference between them and regulars are they can recive upgrades. Also I think they should be limited to 3 Batts each(so the use of Gorgoroth Orcs doesnt stop).

All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.


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#37 Harad King

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Posted 04 August 2007 - 10:45 PM

I'm not really happy with the look of Shagrat, so maybe we could rebind him to the Lurtz bone and give him archer abilities...


Shagrat could have abilities like cirith ungol volley or summon cirith ungol archers :)

Edited by harad king, 04 August 2007 - 10:47 PM.

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#38 Garrison Nomad

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Posted 05 August 2007 - 12:45 AM

^^HATE summons. The volley is cool, though.
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#39 Nazgûl

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Posted 05 August 2007 - 05:14 AM

Yeah, no summons. All summons will be kept VERY low in SEE. I will see to it that Shelob can summon Spiderlings though, but that's just cause it's SO fitting (They will pop up under her as a smaller version of the Spell Book spell). But normal hero summon will be very low... =)

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#40 Gherrick

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Posted 06 August 2007 - 09:09 PM

How about Barad-Dur orcs? Elite, powerful dudes with halberds or straight swords with rage in their eyes, plate armour on their chests and battle roar in their throats? :>
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