codes
1078=NAHELIPAD_A
1079=NAHELIPAD_AD
1080=NAHELIPAD_B
1081=NAHELIPAD_BD
1082=NAHELIPAD_C
1083=NAHELIPAD_CD
[AIRPAD]
UIName=Name:AIRPAD
Name=Soviet Air Pad
BuildCat=Tech
Image=NAHELIPAD
Prerequisite=NAREFN,NACNST
Strength=600
Armor=steel
Adjacent=2
TechLevel=3
Sight=5
UnitReload=yes
Helipad=yes
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=700
Points=70
Power=-30
Factory=AircraftType
Capturable=true
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG
MaxDebris=8
MinDebris=4
ThreatPosed=0 ; This value MUST be 0 for all building addons
;DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=75, 270, 140
AIBuildThis=yes
NumberOfDocks=4
HasStupidGuardMode=false
SuperWeapon=ParaDropSpecial
art
[NAHELIPAD]
Remapable=yes
Cameo=NAHELIPADICON
Foundation=3x2
Height=5
Flat=yes ; while this is a valid BuilType flag, it does nothing.
Buildup=NAHELIPADMK
BibShape=NAHELIPAD
ZShapePointMove=60,30 ; SJM is fixing zshape/zshapelocky problems, changed from 0,0
DemandLoadBuildup=true
FreeBuildup=true
NewTheater=yes
DockingOffset0=0,-128,0 ;-80,80,0
DockingOffset1=0,128,0 ;-80,-208,0
DockingOffset2=256,-128,0 ;208,80,0
DockingOffset3=256,128,0 ;208,-208,0
ActiveAnim=NAHELIPAD
ActiveAnimDamaged=NAHELIPADB
ActiveAnimZAdjust=0
ActiveAnimYSort=362
ActiveAnimTwoDamaged=NAHELIPADBB
ActiveAnimTwoZAdjust=0
ActiveAnimTwoYSort=362
CanHideThings=True
CanBeHidden=False
OccupyHeight=2
AddOccupy1=-1,-1
AddOccupy2=-1,0
AddOccupy3=-2,-1
AddOccupy4=-3,-2
RemoveOccupy1=1,0
RemoveOccupy2=2,0
RemoveOccupy3=1,1
RemoveOccupy4=2,2
DamageFireOffset0=-36,23
DamageFireOffset1=-21,6
; Active animation for airforce command.
[NAHELIPAD_A]
;Image=NAHELIPAD_A
Normalized=yes
LoopStart=0
LoopEnd=4
LoopCount=-1
Rate=220
Layer=ground
NewTheater=yes
;DetailLevel=1
Shadow=yes
; Damaged active animation for airforce command.
[NAHELIPAD_AD]
Image=NAHELIPAD_A
Normalized=yes
LoopStart=4
LoopEnd=8
LoopCount=-1
Rate=220
Layer=ground
;NewTheater=yes
;DetailLevel=1
Shadow=yes
; Active animation for airforce command.
[NAHELIPAD_B]
;Image=GAHPAD_A
Normalized=yes
LoopStart=0
LoopEnd=6
LoopCount=-1
Rate=220
Layer=ground
NewTheater=yes
;DetailLevel=1
Shadow=yes
; Damaged active animation for airforce command.
[NAHELIPAD_BD]
Image=NAHELIPAD_B
Normalized=yes
LoopStart=6
LoopEnd=12
LoopCount=-1
Rate=220
Layer=ground
;NewTheater=yes
;DetailLevel=1
Shadow=yes
and the airpad