No Hardpoints balance issue
#21
Posted 17 October 2007 - 01:40 AM
I have an idea of how to create a ship that can be killed without touching the hardpoints, but it remains untested.
#22
Posted 17 October 2007 - 07:36 PM
Another note, not all weapons have to be listed in points, and one can make new hardpoint graphics (i've seen this in FoC addon v3.0) i think though it is gone because it was someone else's work, edited
#23
Posted 17 October 2007 - 10:17 PM
#24
Posted 17 October 2007 - 10:17 PM
#25
Posted 18 October 2007 - 02:00 PM
I would think that anything that can kill an ISD can kill its engines, y'know, logically.
OK. But the only visible bits are the exhaust nacelles and there have to be more vulnerable bits to target. I mean the engines and reactors take up 1/3 of the ship, and most of it is under armor plate. Blowing up chunks of exhaust nacelle won't affect combat power in any way, but targetting the main battery will!
#26
Posted 18 October 2007 - 04:29 PM
#27
Posted 18 October 2007 - 07:29 PM
Well, I can't imagine it would be good for it. Maybe if you shot one up the nacelle it would have a Death Star-like effect .
BOOM!
is it possible for a hardpoint, when destroyed, to damage the rest of the ship
coded a little like this (forgive me i have little to no modding skill)
i.e.
when XhardpointX health=0, inflict XX damge to others
XX would be enogh to take out others
#28
Posted 18 October 2007 - 10:29 PM
#29
Posted 19 October 2007 - 07:40 PM
we can hopeIt might be possible. Would require some code mashing though and I'm not sure how the engine will take to it. Things like that sometimes work (miraculously), but not always.
#30
Posted 18 November 2007 - 02:35 PM
#31
Posted 18 November 2007 - 04:19 PM
#32
Posted 21 November 2007 - 08:30 PM
plus with harpoints, one can see at a glance how one's ships are doing in terms of hull intergfredity
Edited by sideshow_bob, 21 November 2007 - 08:32 PM.
#33
Posted 22 November 2007 - 11:04 AM
#34 Guest_Guest_*
Posted 19 January 2008 - 11:10 PM
#35 Guest_Guest_*
Posted 20 January 2008 - 01:21 AM
will the hard point bug be fixed
well what i mean is...... will the thing with the eclipse hardpoints be fixed....will they fire i mena.....plz say yes!
#36
Posted 20 January 2008 - 01:31 AM
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