First shp
#23
Posted 08 August 2007 - 11:29 AM
and i still tried making the codes but wont work
still looks strange with the planes under the pads
#25
Posted 08 August 2007 - 12:04 PM
#27
Posted 08 August 2007 - 12:25 PM
EDIT: In the mean time...
Edited by OmegaBolt, 08 August 2007 - 12:32 PM.
#32
Posted 08 August 2007 - 07:28 PM
But if you are going to do it just go over it with a fine tooth comb and make sure its nice and neat before you go onto doing more frames.
@ Omega - Sweet cameos
#33
Posted 08 August 2007 - 07:44 PM
@ Mad - You may not be very good at CnC editing but you've done exactly what i was going to suggest Doing CnP shps i've found take ALOT of time and patience which has a habit of driving you mad!
But if you are going to do it just go over it with a fine tooth comb and make sure its nice and neat before you go onto doing more frames.
Argh the Black Pen of qoute editing.
Old Quotes:
@Mspencer : RoadReaction is calling everyone in your country a fascist invader who wants to invade Russia.
@Jeeves: Pie.
#35
Posted 08 August 2007 - 10:44 PM
#36
Posted 09 August 2007 - 03:28 AM
EDIT
Ok pads showing just that its moved to the middle so the building covered 2 pads when the MK animation is done
Heres whats happening anyone know how to move the pad?
Edited by SSTG, 09 August 2007 - 05:08 AM.
#37
Posted 09 August 2007 - 10:05 AM
#38
Posted 10 August 2007 - 01:07 PM
here it is
hope cdmtx will like it for his mod
Attached Files
#39
Posted 10 August 2007 - 01:40 PM
[NAAIRPAD] Remapable=yes Cameo=NPADICON Foundation=4x2 Height=5 Flat=yes; while this is a valid BuilType flag, it does nothing. Buildup=NAAIRPADMK BibShape=NAAIRPADBB ZShapePointMove=60,30; SJM is fixing zshape/zshapelocky problems, changed from 0,0 DemandLoadBuildup=true FreeBuildup=true NewTheater=yes DockingOffset0=136,-128,0;0,-128,0 ;-80,80,0 DockingOffset1=136,128,0;0,128,0 ;-80,-208,0 DockingOffset2=392,-128,0;256,-128,0 ;208,80,0 DockingOffset3=392,128,0;256,128,0 ;208,-208,0 CanHideThings=True CanBeHidden=False OccupyHeight=2 AddOccupy1=-1,-1 AddOccupy2=-1,0 AddOccupy3=-2,-1 AddOccupy4=-3,-2 RemoveOccupy1=1,0 RemoveOccupy2=2,0 RemoveOccupy3=1,1 RemoveOccupy4=2,2 DamageFireOffset0=-36,23 DamageFireOffset1=-21,6 DemandLoad=yes
#40
Posted 10 August 2007 - 02:27 PM
i would rather use my code and think that i suck in coding
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