ROTE Idea Topic
#41
Posted 09 August 2007 - 11:11 PM
#42
Posted 09 August 2007 - 11:15 PM
#43
Posted 09 August 2007 - 11:20 PM
#44
Posted 09 August 2007 - 11:35 PM
#45
Posted 10 August 2007 - 12:00 AM
#46
Posted 10 August 2007 - 12:01 AM
^Thanks to Ark for this great sig
#47
Posted 10 August 2007 - 02:30 AM
Eriador AKA(High Elves) should have upgradable walls says my cousin.
#49
Posted 10 August 2007 - 03:58 PM
^Thanks to Ark for this great sig
#51
Posted 10 August 2007 - 09:07 PM
Like a battleWagon with a coffin in the back, and a vampire at the front. With a horse pulling it. It could be a movable healing station. It would be the only evil faction with healing.
Also what about Ninjas?
Edited by Eonwe, 10 August 2007 - 09:10 PM.
#53
Posted 11 August 2007 - 01:24 AM
Should all selected units move at the same speed? I like the bfme 2 style where they all run at their own pace.
Lets this try to make it more like bfme 2.
For the Rhudaur Bezerker for Angmar. Description-A Hillmen with a torch in his left hand, and axe in the right. They are not good agaist building, but better off agaist Infantry. They give all fellow hillmen a speed increase.
Edited by Eonwe, 11 August 2007 - 04:47 AM.
#55
Posted 11 August 2007 - 10:55 PM
^Thanks to Ark for this great sig
#56
Posted 12 August 2007 - 04:34 AM
Should the Goblins (AKA: Misty Mountains) have a Moria Bezeker? Similar to the 3rd age game. Maybe a Shaman unit.
Edited by Eonwe, 12 August 2007 - 04:44 AM.
#57
Posted 12 August 2007 - 03:49 PM
^Thanks to Ark for this great sig
#58
Posted 12 August 2007 - 11:10 PM
#59
Posted 14 August 2007 - 05:35 PM
#60
Posted 14 August 2007 - 08:20 PM
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