VK can you also comment some of our wishes if they are good ideas or not and tell if you maybie want to add them in the future?
yes, I can.
*make though is full palette support
this is possible I think.
*vehicle can spawn other vehicles and infantry too, not only aircraft
this possible, but I don't know will the vehicles leave parent unit without problems or just destroys (like when one unit fall to another).
you can recreate tiberium damaging without any new code.
possible this way isn't very good and clear, but it is works!.
*Third & Fourth weapons
I remember this in ETS... this is awful. I am still not sure that it's working correctly.
also YR have a lot of other things, which doesn't exist in TS - for example OpenTopped logic.
this needs a lot of code, because all code was deleted. (except firestorm active flag)
*Increase AI build select 200 units limit.
*SuperWeapons can be on other object types, not just on buildings.
possible, but this is rather stupid?
(you have 10 tanks which have Awful SW and this is rather hard to destroy it)
*Ability to set if something can be stolen by vehicle hijackers or not
*Update "Simple Deploy" Logic that allow unit can move after deploy.
I prefer a universal deploy logic.
Where is the feature of Custom Missile???
this feature works very bad.
PD's code parse a lot of flags "Missile*", but in reality used only 2-3 values :(
I tired to answer to questions like: "Why LazyCurve=yes don't work?"
So NP MDK haven't any information about it.