New Users will have to learn to make their own mods
#1
Posted 10 August 2007 - 03:22 AM
Worse still, to ask them to make it for you!
That is not the way things work here. New users must understand the difference between asking for advice, and asking from someone thier hard work. The most fun part of modding is to learn it yourself, not compile a bunch of other peoples hard work and than call it your mod.
So we are gonna be cracking down greatly in the next few weeks until the large influx of new people understand "how things work here."
I'm sorry, we are not gonna be nice, we're gonna be firm. We will spank people, even warn people if they ask repeatedly. We have to do it this way to continue to make T3A the place to be for modding. We are not a modding studio to make work for others, we are an academy of veterans who are willing to help new people.
Please don't abuse it.
Save the environment, use green text
Some Bullshit Somewhere
#2
Posted 10 August 2007 - 07:43 AM
#3
Posted 10 August 2007 - 08:28 AM
Thanks to Caluadan for the Sig
#4
Posted 10 August 2007 - 09:00 AM
#5
Posted 10 August 2007 - 10:30 AM
#6
Posted 10 August 2007 - 02:48 PM
#7
Posted 11 August 2007 - 03:44 AM
This needs to be defined. A doctrine needs to be written. A set of rules so to speak. A way of doing things.
To much to define in one doctrine, but to identify and clarify one starting point...
If you are a new user, you have to make your own mod. If you are a team with established assets, than recruiting from the plebes is totally acceptable IMO
Save the environment, use green text
Some Bullshit Somewhere
#8
Posted 11 August 2007 - 03:51 AM
But if you have a good mod that would benefit from using some assets that a great modeler or skinner made, then those assets are there to help improve your mod.
#9
Posted 11 August 2007 - 07:43 AM
Edited by demilich, 11 August 2007 - 07:45 AM.
#10
Posted 11 August 2007 - 02:50 PM
.:Smeagolfan24:.
.:Battle For Middle-earth II Heaven:.
Tolkien's Modding Wisdom: "It's the job that's never started that takes the longest to finish."
#11
Posted 11 August 2007 - 03:03 PM
#12
Posted 11 August 2007 - 04:37 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#13
Posted 12 August 2007 - 12:41 AM
(Hmmmm...I think selfish and self-satisying are the same thing )
#14
Posted 12 August 2007 - 10:13 AM
A light from the shadow shall spring.
#15
Posted 12 August 2007 - 04:03 PM
^Thanks to Ark for this great sig
#16
Posted 12 August 2007 - 04:30 PM
IMHO, of course.
.:Smeagolfan24:.
.:Battle For Middle-earth II Heaven:.
Tolkien's Modding Wisdom: "It's the job that's never started that takes the longest to finish."
#17
Posted 12 August 2007 - 04:49 PM
^I doubt that. Its also quite alot of work so I doubt that many mods will bother, no matter how cool it is
#19
Posted 12 August 2007 - 10:51 PM
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