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Another T4A Update


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#1 Lauri

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Posted 11 August 2007 - 01:04 AM

Hey ya'll... maybe you've noticed my lack of activity the last few weeks? It's because I've been net-less, and really modding motivated :xd:

And now, 20 screenshots for you, in-game ;)
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1st one is of the Rohan Mustering Ground (name is that for now). It's at rank 3, but the rank 1 and 2 is also on the site ;) 2nd pic is of a Rhûn base, but it's still a WIP... only 3 buildings has been made for Rhûn! :unsure: 3rd pic is of the new unit that I'll be implenting, the captain. Only 3 will be avaliable at a time, and they will be random ;) on the picture, you can see 2 captains. One with helmet and feathers, and one without helmet. other differences can be seen aswell ;) There is also some other units that the captains lead ;) More information, and renders, of the captain will come with the next update ;)

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Okay, so there's one new render for you to see... It's the lord of the Westfold, Agense, who's name might change :sleep:

That's all, stay tuned for the BIG update comming your way, at MTV3 ;) Or, here... ;) Very soon ;)

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The 4th Age version 0.8 has been released: Link


#2 Rob38

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Posted 11 August 2007 - 02:14 AM

Wondering where you've been of late. Nice to see you back ;) Nice screenies so far :unsure: Really like the new Rohan building. Some suggestions:

1.The forged blades seems way too bright and big for the rhun units right now. I'm sure you'll fix it, they just stand out a lot.

2. Agense's face looks a little strange to me. Where's his mouth and how does he breathe? Is he like Darth Vader or something :sleep:

Other than that, it looks awesome. Love the look of the Rhun buildings also ;)

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#3 Eonwe

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Posted 11 August 2007 - 03:09 AM

Good Job Lauri

#4 cahik_

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Posted 11 August 2007 - 06:33 AM

I have to mirror rob's comments. Forged blades looks far to bright right now. And i dont like concept of that Agense's helmet at all, but that is just concept problem the work itsef is quite good ;) This mod looks kinda promising :unsure:

btw: wanna try beta skirmish game sometime? *hint* ;) *hint*

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#5 Lauri

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Posted 11 August 2007 - 10:47 AM

*hint hint* perhaps when Gondor is done? ;) (not totally balanced, but just done... :D)

I've never been good at forged blades... first days I alpha'ed them, and then I could see the edge... Then I moved on to Add, and they were to bright.. now I use Screen, and they look much better... But, I'll see how it all turns out. Either I keep it, or I make good and bad weapons... it's only, that might look wierd, as these armies probably wouldn't be giving out bad weaponry... But, I might make it a texture upgrade on the sword\axe too.... first, they look like Haleth's sword (in TTT), then their brighter and, newer... :w00t:

Agense is just a very armored guy with armor made by the dwarves ;) he will most likely stay that way ;) ('cept for the shield... could use a rework)

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#6 Smeagolfan24

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Posted 11 August 2007 - 02:57 PM

I do like that concept for Agense because, as a Lord of Rohan, it would make sense to show his status with more metal and steel in his armor, which the Rohirrim didn't have a lot of, at the time. However, they might have had more since the Dwarves moved into Aglarond. :w00t:

Keep up the awesome work, Lauri. :D

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#7 Devon

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Posted 11 August 2007 - 05:05 PM

nice update :D i really like the look of rhun buildings.

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#8 IthronAiwendil

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Posted 11 August 2007 - 06:40 PM

The Rhun screen looks awesome! This will probably be one of the top BfMe mods!

#9 Dindi

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Posted 11 August 2007 - 06:41 PM

awesome update, this mod keeps looking better and better
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#10 Lauri

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Posted 11 August 2007 - 10:05 PM

hehe, thanks all! ;) It's really really giving me alot of motivation :D
Now I want to give you the new update already :good: But I'll have atleast one thing to do first :lol:

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#11 Mathijs

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Posted 11 August 2007 - 11:23 PM

Lauri, do NOT post a new update before I finish more Rhun buildings.

I forbid you! :good:

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#12 Dain Ironfoot

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Posted 12 August 2007 - 12:04 PM

Like the use of unused WETA concepts for captains..

Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?


#13 Lauri

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Posted 12 August 2007 - 02:18 PM

Sure thing Matias :p

And, Dain... what do you mean? :cool: Does WETA have concepts of Gondorian captains? ;) Linky? Or do you mean something else? :p

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#14 Rob38

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Posted 13 August 2007 - 04:46 AM

I've never been good at forged blades... first days I alpha'ed them, and then I could see the edge... Then I moved on to Add, and they were to bright.. now I use Screen, and they look much better... But, I'll see how it all turns out. Either I keep it, or I make good and bad weapons... it's only, that might look wierd, as these armies probably wouldn't be giving out bad weaponry... But, I might make it a texture upgrade on the sword\axe too.... first, they look like Haleth's sword (in TTT), then their brighter and, newer... ;)

Linky :mellow:

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#15 Lauri

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Posted 13 August 2007 - 12:59 PM

hm, nice nice... I'll be sure to try it out :) thanks :good:

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#16 clonecommand

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Posted 13 August 2007 - 02:10 PM

*mouth open* Really nice looking! Like the buildings a lot!

#17 Mathijs

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Posted 13 August 2007 - 02:11 PM

Thanks, I hope you'll like the ones I'm working on now as well. I love being the architect. :good:

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#18 Isenlord

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Posted 14 August 2007 - 03:18 PM

The rhun base looks amazing

#19 Dain Ironfoot

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Posted 14 August 2007 - 07:06 PM

Well the helmet especially reminds me a lot of one of the concepts done.. I think it was for the Fountain court guard.

Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?


#20 Clement

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Posted 15 August 2007 - 01:39 AM

http://modding-site....h/forged_blade/

Voila! For you lauri :good:
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