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Mon Mothma minor bug


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#1 Ghostrider

Ghostrider

    Sith Lord of Campaigns

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Posted 13 August 2007 - 09:30 AM

Dear Pheonix,
Please could you update the text in Mon Mothma's description eliminating the 25% cost reduction reference, as you have removed this ability.

Similarly, could you amend the rebel research facility text as this is still imperial!

Finally, the descriptions for the new heroes are a bit vague as to their actual abilities. Is this becuase they are currently undefined, or could you expand any more?
For exampe how does Piett improve an ISD?

I really like the hero types - but do all Fleet Commanders bring the same benefits the the fleet. Do Wing Commanders improve the firepower and mobility of fighter squadrons?

Look forward to your comments.
PR is really looking classy now!

#2 Phoenix Rising

Phoenix Rising

    Beyond the Impossible

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Posted 13 August 2007 - 06:16 PM

Please could you update the text in Mon Mothma's description eliminating the 25% cost reduction reference, as you have removed this ability.

Yeah, all of the old descriptions still need to be rewritten.

Finally, the descriptions for the new heroes are a bit vague as to their actual abilities. Is this becuase they are currently undefined, or could you expand any more?

That's vague by design, since in a non-game setting, how would you quantitatively determine just how good Piett is at improving the effectiveness of the ships he commands? Seeing the "25%" just breaks the immersion for me.

I really like the hero types - but do all Fleet Commanders bring the same benefits the the fleet. Do Wing Commanders improve the firepower and mobility of fighter squadrons?

For named heroes? The wing commander reference was only to indicate that they do not attach to capital ships and they fight in squadrons, but the actual benefits that heroes provide vary greatly.



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