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Who said the four ages was dead?


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#21 morgoth946

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Posted 10 October 2007 - 12:26 PM

well i'm not working a lot now, anyway i've updated a bit the dwarven faction. In this shot i've taken the dwarven soldiers and crossbowmen with the fully operative fortress.(Though it needs a floor or something.)
Also, the map needs the sky. :lol:

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#22 Juissi

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Posted 10 October 2007 - 12:32 PM

Very nice :lol: Im really loving the fortress.

#23 Guess Who

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Posted 10 October 2007 - 01:44 PM

Vary nice :lol:
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#24 Sûlherokhh

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Posted 10 October 2007 - 01:58 PM

The dwarven Citadel rocks! It's just so much better (and more fitting) than a 'castle'! :lol:

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#25 Pixel

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Posted 10 October 2007 - 06:17 PM

Wonderfull work, As always :p

#26 Devon

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Posted 10 October 2007 - 09:43 PM

awesome! :p

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#27 lycan

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Posted 24 October 2007 - 01:12 PM

some sexy stuff going there this is one of my favourite mods :shiftee:

#28 morgoth946

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Posted 09 November 2007 - 05:45 PM

and today, some new shots of dwarven stuff.


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The knights are single dwarven units. They're very strong. 2 o 3 of them are enough to kill a balrog.

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The guards are strong units that have a lot of defense because of their shield. They can get weapons and armors of mithril.

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They are the main infantry of the dwarves. They can be upgraded with a lot of things.

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They are the crossbow guys. They shoot fire against buildings and monsters and normal arrows against units.

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Perspective.

Edited by morgoth946, 09 November 2007 - 05:47 PM.

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#29 Juissi

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Posted 09 November 2007 - 06:08 PM

:rolleyes: If this is a dream, dont wake me...

#30 Devon

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Posted 09 November 2007 - 11:58 PM

awesome!!!!!!!!

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#31 Guess Who

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Posted 10 November 2007 - 12:34 AM

Wow, why don't you post them in your forum?
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#32 Dain Ironfoot

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Posted 10 November 2007 - 12:53 AM

So much better looking than EA's. Shame you're still using their "chunky" model in places.

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#33 morgoth946

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Posted 10 November 2007 - 10:31 AM

yes, that's because i'm very bad making human models so i prefer editing ea's ones. Thanks dain anyway :rolleyes:
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#34 lycan

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Posted 10 November 2007 - 01:34 PM

this mod is super hot

#35 Herunor

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Posted 10 November 2007 - 01:52 PM

Indeed very good stuff. What dwarves are those? Belegost?
And what's the "lotofthingsupgrade" ? ^_^

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#36 morgoth946

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Posted 10 November 2007 - 02:32 PM

hmm i wanted to make something different for those dwarves. You can upgrade them so they get a bad and cheap heavy armor that doesn't need pre-build and makes them slower or you can get a mithril armor that is more expensive and you have to build it in the fortress but it doesn't make them slower and is better.
Also, i've deleted the glow of the upgraded weapons. If you had a small axe, you won't have a shiny small axe, you'll have a big axe xd.

For the banners, the banner man won't appear magically when you get lvl 2, you'll have to build it and then join it to the horde. It will give some leadership.

Has anybody found how to make the upgrade carriers to work?
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#37 elbenmensch

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Posted 13 November 2007 - 04:50 PM

those screens look awesome!!
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#38 Pixel

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Posted 13 November 2007 - 06:51 PM

Wonderfull work, Great to see Four Ages back :cool2:

#39 LordEcthelion

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Posted 15 November 2007 - 09:29 PM

this is AWESOME
my favorite faction is the dwarves anyway, so this is sweet.
is there any change to the resource gathering?
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#40 Dre@mer

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Posted 16 November 2007 - 02:31 PM

gorgeous screens you got there :closedeyes:




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