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[YR] How To Make A "Chrono-Freeze" Warhead


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#41 Vincent93

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Posted 26 May 2006 - 07:51 PM

I think I figured out why it freezes and won't fire. it has nothing to do with the chrono locomotor but the fact that when the mag beam is pulling the tank, the tank can't fire while it's in the air but other units can attack the tank



Well if it was that wouldnt it unfreeze aswell?
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#42 Pyromeleon

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Posted 26 May 2006 - 08:46 PM

well the weapon doesn't do any damage so it can't "kill" the unit and it's also conflicting with the chrono logic. so it's kinda mixing logics together which gives the frozen effect
Okay, now if you'll back at the weather map you'll see that we don't have one. Try to picture last night's map in your mind, picture all of the little lines and rivers.
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#43 Vincent93

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Posted 28 May 2006 - 04:27 AM

I never said it would "kill" it... what are you talking.
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