I'm having a problem with maps I've made.
They always seem to end up tiling identical tiles over all terrain of that type.
This is a screenshot from Tsunami (an official map).
This is a screenshot from one of my maps (ignore the colour, that's lighting).
As you can see, the terrain isn't the problem. It's the map.
Does anyone know how I can fix this?
Tiling Issue - But not caused by lazy terrain tiles
Started by Daz, Aug 26 2007 08:50 PM
7 replies to this topic
#1
Posted 26 August 2007 - 08:50 PM
#2
Posted 26 August 2007 - 10:28 PM
Edit: Never mind, I got the wrong idea.
Edited by Blade, 26 August 2007 - 10:35 PM.
#3
Posted 27 August 2007 - 01:21 AM
This is because of an error with XCC TMP editor, older versions of it automatically set every tile to use the damaged tile system (the bridge ends use it etc). This however stops the game from reading all the tiles properly & so the game will only uses the first tile in the set. To fix them use TMP editor v1.05 to untick the "has damaged artwork" box in the properties in every tile.
#4
Posted 27 August 2007 - 09:09 AM
Do you have a download for that editor?
I can't find anything but dead links to a topic on tumsun.
I can't find anything but dead links to a topic on tumsun.
#5
Posted 27 August 2007 - 10:18 AM
its on VK projects
#6
Posted 27 August 2007 - 10:30 AM
As far as I can see you're mistaken, I can only find the TMP icon handler.
#8
Posted 27 August 2007 - 12:58 PM
Excellent, problem solved.
Thanks guys.
Thanks guys.
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