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#1 Black_Serenade

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Posted 27 August 2007 - 09:49 PM

Ok this is a mod that I have decided to bring back to life.

The first version of this mod will add only two factions based on Mythology from many Eras and locations... Ancient Greece, Ancient Egypt, Ireland. Later versions will include more factions and better gameplay and possibly new ai... Well obviously this is a TC mod.. not sure bfme would fit with Mythology.

This isn't completley correct on Mythology, so if any of you who are big on Mythology know but i would be glad to take in some of your ideas. I was hoping of bringing in the true essence of a battle, so that would mean close ups and different angles so the battle can be seen as it should be. Which as I will be making new maps I will then implement that, I will create a wider variation of weather maps. Different weather conditions wi;l affect units and machines in diferent ways And with foggy maps, as units move through the fog (not like fog of war) it will move but not like a big area just an area around that unit.

Well here is the Tech Tree:

---------------------Good(Name to be decided still)---------------------
Ring Hero
Zeus(Maybe Changed)

Heroes
Cathbad (elite magic user/warrior; very powerful/moderately fast) 4000
Anubis (Fast/Very powerful magic user/warrior) 6000
Apollo (Fast/moderately powerful Archer) 1500
Achilles(Slow/Powerful Warrior) 2500

Units
Anubites (Berserker Units?) 400
Satyrs (Swordsmen) 500
Griffins (Air Unit) 1000
Centaurs (Cavalry) 600
High Elves (Archers) 600
Gray Wolves (Stealth scouts built from Fortress) 150

Buildings
Fortress
Griffin's Nest
Tree of the Ancients (barracks)
Armory
Alchemy Garden (produces resources)

---------------------Ragnarok---------------------
Ring Hero
Hades(Maybe Changed)

Heroes
Loki (Moderately fast/powerful warrior/magic user) 6000
Fenrir (Very fast/very powerful Wolf) 5000
Minos’ Bull (White Minotaur. moderately Fast/powerful warrior) 2000
Nessus (Black Centaur. Fast/Powerful warrior) 1500

Units
Black Dwarves (Axemen) 600
Minotaurs (troll like) 800
Corrupted Elves (Archers) 600
Cyclopses (Spearmen) 500
Dragons(Air unit) 1000
Black Wolves (Stealth scouts built from Fortress) 150

Buildings
Hell Pit (produces resources)
Fortress
Armory
Barracks (name will be changed)
Dragon’s Nest
Minotaur's Refuge(name may be changed)

Team so far:

Me- Team Leader, Lead Coder, Lead Modeller, Skiner, Binder
Rudgey- Modeller, Lead Skiner
The Best Guest- Modeller
El Kevo- 2Dart

Here are some screenshots:

Griffin - By Rudgey
griffin.png

Achilles - By The Best Guest
achilles.png

Black Dwarf - By The Best Guest
blackdwarf.png

Apollo - By Me
apollo.png

Centaur - By Me
centaur.png

Minotaur - By Rudgey
minotaur.png

Griffin Nest - By Me
griffinsnest.png

Satyr - By Me
satyr.png

Here is the Anubite Warrior ready to put ingame:

Attached File  Anubite.mpg   1.77MB   87 downloads

Model - Me
Texture - Me
Binding - Me

Im not to sure on the Satyr or the Griffin Nest they are still WIP's
I know that this is maybe an insufficient amount of work to be hosted but I am working as hard as I can

I will have the Griffin skinned tonight, so be prepared for that :thumbsdownsmiley:

Currentley atm I am looking for a Moddeler & or Skinner.

Edited by Black_Serenade, 27 August 2007 - 10:00 PM.

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#2 General Otmin

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Posted 27 August 2007 - 09:59 PM

aww I log on today for the first time in a while and I see our old inactive mod :thumbsdownsmiley:



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#3 Black_Serenade

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Posted 27 August 2007 - 10:01 PM

Ahh Otmin its beautiful to see you again :thumbsdownsmiley:
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#4 Devon

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Posted 27 August 2007 - 10:12 PM

looks very cool. good luck with it :p :thumbsdownsmiley:

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#5 Eonwe

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Posted 27 August 2007 - 11:51 PM

Very nice Satyr, and Griffin, and Minatuar.

#6 General Otmin

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Posted 28 August 2007 - 12:48 AM

Looks like you did a nice job on the anubite model :p

I'll have to update the anubis model :thumbsdownsmiley:

And I still have these stashed away for the mod
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Edited by General Otmin, 28 August 2007 - 01:11 AM.



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#7 Eonwe

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Posted 28 August 2007 - 02:21 AM

Great Job! Nicely done. :thumbsdownsmiley:

#8 The Best Guest

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Posted 28 August 2007 - 11:16 AM

good job
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#9 Guess Who

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Posted 28 August 2007 - 11:36 AM

the eyes are a bit blurred but better than anything i can do :thumbsdownsmiley:
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#10 General Otmin

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Posted 28 August 2007 - 01:09 PM

That's my attempt at skinning. I'll have to update the model/skin when I get a chance (I'm at school, in web design). I've gotten better with editing skins in photoshop, so... yeah. I'll give it another shot...

Now I'm in Marine Science in the library :)

Edited by General Otmin, 28 August 2007 - 01:47 PM.



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#11 Black_Serenade

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Posted 28 August 2007 - 03:17 PM

The eyes look blurred because in gmax/renx you can't render the images. In the 3dsmax i assure you it would look alot different.

I was thinking of something like this for Anubis.. http://www.matt-will...onal/anubis.jpg

Edited by Black_Serenade, 28 August 2007 - 04:05 PM.

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#12 General Otmin

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Posted 28 August 2007 - 08:24 PM

Yeah. Forgot I took the pic from gmax instead of w3d viewer. It does look more crisp :)

And you have no clue how many times I've seen that pic, Serenade. I have a new idea for anubis too, that also looks like that pic.



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#13 Black_Serenade

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Posted 28 August 2007 - 08:28 PM

Yeah it is seen on the first page on google for Anubis :p. Well if you would add me on msn or pm me you msn then we can talk about it :)
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#14 The Best Guest

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Posted 29 August 2007 - 09:34 PM

has the staff even seen this yet?
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#15 adummy

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Posted 30 August 2007 - 06:12 AM

yes we have. just because we don't post, doesn't mean we don't see. :p
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#16 adummy

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Posted 31 August 2007 - 05:48 AM

Sorry, you have been denied hosting as there is not enough in-game working things to become hosted. Please show more and we will reconsider.
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#17 Clement

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Posted 31 August 2007 - 12:20 PM

Just undertsand that it's really hard to be hosted for a total conversion mod, because it need a lot of work and times.

So to be hosted you need to show that you can a unit from A to Z (modeling/texturing/coding). For the moment you don't, and for a such mod you should get a little team, we know that it's hard to have a team, but then show that people could have interest in your mod.
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#18 Black_Serenade

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Posted 31 August 2007 - 10:31 PM

Sorry, you have been denied hosting as there is not enough in-game working things to become hosted. Please show more and we will reconsider.


Kinda new that would happen... i posted this anyway to get people interested more, and when i do get enough work it will be visible along with my other stuff.

So to be hosted you need to show that you can a unit from A to Z (modeling/texturing/coding). For the moment you don't, and for a such mod you should get a little team, we know that it's hard to have a team, but then show that people could have interest in your mod.


Aye I can code a unit and the texturing modeling side has been shown... Reason there is no ingame shots is because my computer blew up...literally... And i'm having to use a vista oerated laptop... EWWWWW :)
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