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#1 Black Temple Gaurdian

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Posted 30 August 2007 - 06:57 AM

Will there be campain missions in Robot Storm, if so what version are they planned for?

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#2 FoRSAkeN_oNe

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Posted 30 August 2007 - 08:39 AM

I've been playing out my own "campaign" with FL vs Nexus in the form of Skirmishes. Example: After the FL commander at Sanctuary Isle (Powder Keg) successfully rid the Nexus invasion from the island, and managed to save a good deal of refugees, Nexus became infuriated and attacked Dastreus's main base (Siberian Wastes). While the FL commander took out the final Nexus base, he took the opportunity to grab his final MCV to gather intel on Nexus.

With this new information, the commander went to attack something peculiar he took note of. The base Nexus set up in the middle of what used to be the most popular highway the humans used to transport materials for the war on Nexus has malfunctioned (Canon Fodder map with the nutral all tech base in the middle). Nexus was already setting course to settle the malfunctioned base himself by retaking or destroying it. However, the base in the middle set up a base in the southeast.

Once Nexus was completely rid from the area, and Dastreus was able to regain the strategic highway for human use, his troops celebrated. After the celebrations ceased, a distress signal came from where the Allied Legion had set up a base and airport near a hospitol (to both guard and use the hospitol for medical purposes - thus the airport nearby) (Bulzumes Fall map).

My next "Mission" is to defend the Hospitol and Airport, as well as whatever remains of the Allied Legion base. Though, since they are merely allied dogs, I can let a few buildings at their ruined base fall.
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#3 Elerium

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Posted 30 August 2007 - 10:44 AM

Ah I play in that creative style too :p

Also I think of multiplayer games in the same thing.

Around the team we might do a campaign, but we need voice actors, FMV modellers? (would be nice), pizza, and most of all a map coder..

Edited by Elerium, 30 August 2007 - 10:50 AM.

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#4 Black Temple Gaurdian

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Posted 30 August 2007 - 03:35 PM

Around the team we might do a campaign


I can almost see them now.


For the Allied Legion :


The first mission will be at the start of Nexus's attacks, you will have to reach a clearing and secure it until your MCV arrives. You will then have to hold of Nexus's ever growing hordes until transport can arrive.
Objectives
  • Get Away
  • Build a Base
  • Survive
The second mission you will have to rescue Einstein who's getting chased by Nexus's army. Having run so far Einstein will be cut off by two Advanced Robot Tanks and taking to a holding pen.

Objectives
  • Rescue Einstein
  • Destroy Nexus
For the Freedom League :

Nexus has taken control of the city, now there is no way out, our only hope is the civilian airport in the city center. However any aircraft passing the city will be shot down, we must destroy Nexus's turrets or his power plants.

Objectives
  • Secure the Airport
  • Destroy the Laser Turrets or cut off Their Power
  • The Airport Must Not Fall

Edited by Black Temple Gaurdian 2, 30 August 2007 - 03:39 PM.

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according to our determinedly dopey Prime Minister Mr Brown, Obama also has a beach in Normandy named after him. If that can't win you an election, what can?


#5 Elerium

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Posted 30 August 2007 - 09:21 PM

Einstein is dead though :evgr:

A few ideas tossed around the team was more or less first mission secure the Time Machine, because it's being fugged by the Freedom League, and of course if you use it to go back in time, you can stop Nexus from starting the conflict. So as you'll approach the base to secure the Time Machine, you'll encounter resistance from the League. Eventually when you've finished off these pesky raiders, you'll arrive at the Time Machine and then when all seems good and you're getting there.. BAM Nexus blows it up sky high with a Laser Satellite with a heavy force of Centurions and ADV Tanks rolling over the high-tech research facility with Nexus saying 'Going somewhere Commander? Hahahahaha!'. When all seems doomed those pesky Freedom League raiders return with a heck of a lot of heavy backup designed to finish you off but then they run smack right into Nexus :xd:

Of course he's like 'You dare to attack me!' and fights back, and while these two giants are slugging it out, you have to get away and fast. It then becomes clear that Nexus was the one to orchestrate the League into ridding you by throwing information around saying theres lots of goodies to grab at Einsteins main research base, putting a few words in with FL leaders about the secret location of the Time Machine (because you'd want to stop the enemy's ultimate weapon which can reverse everything). In case the Freedom League got 'too' curious about the Time Machine he snuck in a heavy batallion and plonked the Laser Satellite directly above it, but didn't expect you coming around.. so when he takes matters into his own hands he gets more than what he bargained for when he runs smack into the League :lol:

We might just write this into the backstory though. The way things are, the Allies only kept 1 Time Machine, and prolonged use would destabilise the timeline, so they didn't really use it after Yuri used a complete partial Dominator network or else you'd really break the universe :p When a timeshift happens though, you have to leave the timeline to heal itself before you could use it again. Time travel was also too powerful and could never be trusted in the hands of one nation, so it was probably given to a heavily fortified U.N. base with Einstein's Research Base stuck with it. Oh yeah no plans no backup no blueprints for the Time Machine either, and with Einstein dead, no cheesy time travel plots..

Edited by Elerium, 30 August 2007 - 09:24 PM.

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#6 Ash

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Posted 30 August 2007 - 10:27 PM

If Einstein's dead, how could he provide all the new tech for the AL?

#7 Elerium

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Posted 31 August 2007 - 12:43 AM

He founded most of it during the Yuri war, then the Allied scientists learned a lot from being tutored about the mechanics and improved it?

Maybe worst case scenario, he sends secret pandora's box of all AL technologies after his death incase of Nexus revolt? This can also explain how Nexus got his grubby paws on some of the tech, but not a complete database perhaps..

Edited by Elerium, 31 August 2007 - 12:45 AM.

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#8 Vemarkis

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Posted 31 August 2007 - 10:43 AM

Ah I play in that creative style too :evgr:

Also I think of multiplayer games in the same thing.

Around the team we might do a campaign, but we need voice actors, FMV modellers? (would be nice), pizza, and most of all a map coder..

Well, i'm sure you would attract lot more talent if you had a campaign first. If you just keep waiting for all the pieces to be there, people aren't likely to be to enthusiastic about it. :lol:
Even some kind of 1 or 3 mission taster would do, if it's innovative, fun to play, has a coherent storyline, and perhaps the last, good looking.

And announcing need for voice actors & the like at sites like PlanetCNC, Moddb would help too. Some kind of promotion material to go with that announcement, usually gets people interested, even if its just 1 minute gameplay clip, or a wallpaper.

Edited by Vemarkis, 31 August 2007 - 10:46 AM.


#9 Apollo

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Posted 31 August 2007 - 11:28 AM

If Einstein's dead, how could he provide all the new tech for the AL?



He founded most of it during the Yuri war, then the Allied scientists learned a lot from being tutored about the mechanics and improved it?

Maybe worst case scenario, he sends secret pandora's box of all AL technologies after his death incase of Nexus revolt? This can also explain how Nexus got his grubby paws on some of the tech, but not a complete database perhaps..


Well Einstein gets killed by NEXUS plot early on by a supposedly leaked information on time machine etc and that Allies plan go back in time to stop FL for good etc so FL is provoked to level the place along Einstein's laboratory and idea was that player gets to do it :xd:

With 'ol Einstein out of the way... NEXUS is less threatened by shut down as others don't know nexus systems that well. (you know thats first thing humans try do..shut it down when it rebels...)

Ah I play in that creative style too :evgr:

Also I think of multiplayer games in the same thing.

Around the team we might do a campaign, but we need voice actors, FMV modellers? (would be nice), pizza, and most of all a map coder..

Well, i'm sure you would attract lot more talent if you had a campaign first. If you just keep waiting for all the pieces to be there, people aren't likely to be to enthusiastic about it. :lol:
Even some kind of 1 or 3 mission taster would do, if it's innovative, fun to play, has a coherent storyline, and perhaps the last, good looking.

And announcing need for voice actors & the like at sites like PlanetCNC, Moddb would help too. Some kind of promotion material to go with that announcement, usually gets people interested, even if its just 1 minute gameplay clip, or a wallpaper.


Sorry to disappoint you but RS was founded initially solely for multiplayer battle experiences with later on possibility for a campaign which has been planned out mission by mission but theres that thing about maintaining compatibility with the missions as some might recall...

most mods fuck ordinary game campaigns up so obviously if i make campaign for 1.99 and then do this 2.0 massive overhaul..the missions will be broken and be horrible mess to fix up so basically i'd endup scripting the missions again for every new version or let public suffer with glitches like MO campaign (no offense meant to speeder)
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#10 Vemarkis

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Posted 31 August 2007 - 11:40 AM

I didn't imply RS was made for singleplayer, but the way Elerium said it, it seemed like you guys just were waiting the talent to come to you before doing anything. No offense meant. :evgr:

#11 Apollo

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Posted 31 August 2007 - 11:54 AM

Not quite... even if talent on that area comes in any moment...he would be put into reserve and otherwise educated to mod related entries but not start scripting missions right away until Mod is at stage when changes wont be any major anymore and just polishing the chrome.

just for your information, we got the map designs done so just need scripting :evgr:
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC

#12 Diesystem

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Posted 31 August 2007 - 01:46 PM

*cough* and who desgined them? *cough* :evgr: :lol: :xd:
(with excpetion of about 2 maps which i didnt get round to doing :(
No words can express my joy.......

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#13 Black Temple Gaurdian

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Posted 03 September 2007 - 02:59 PM

Einstein is dead though :p


Yeah well maybe after this mission (V) his transport gets shot down / blown up.

For the Allied Legion :

The first mission will be at the start of Nexus's attacks, you will have to reach a clearing and secure it until your MCV arrives. You will then have to hold of Nexus's ever growing hordes until transport can arrive.
Objectives

1. Get Away
2. Build a Base
3. Survive

The second mission you will have to rescue Einstein who's getting chased by Nexus's army. Having run so far Einstein will be cut off by two Advanced Robot Tanks and taking to a holding pen.

Objectives

1. Rescue Einstein
2. Destroy Nexus


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according to our determinedly dopey Prime Minister Mr Brown, Obama also has a beach in Normandy named after him. If that can't win you an election, what can?


#14 Elerium

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Posted 10 September 2007 - 11:15 PM

No offense but anyone could think of those missions and you posted it already.
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#15 FoRSAkeN_oNe

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Posted 11 September 2007 - 06:53 AM

Of course - it's actually a fairly common series of events in C&C games.
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And on the eighth day, god created kbyhil.hjfvgchtnm jhv o9, nhp;.
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Be young, have fun, taste ZOMGWTF.

<_<' ...Good day. -F1-

#16 Riddler

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Posted 31 December 2007 - 03:06 AM

Well, there is a campaign in the version of the mod that I downloaded, hovever there are no breafings(for example I played for FL and they gave me breafings for the original YR soviet missions). Is there a way to fix this?

Edited by Riddler, 31 December 2007 - 03:09 AM.


#17 Apollo

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Posted 31 December 2007 - 08:24 AM

fix what exactly? The campaign button was left active so if people insist they can play original YR campaign with the mod at own risk.

THERE ARE NO OFFICIAL Robot Storm Missions in any of released mod versions to date so don't bother looking for such 'fix'
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC




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