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#1 NazgulKing222

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Posted 05 September 2007 - 01:39 AM

could some one please help me and give me instructions to mod the following for
Bfme 2

1 how do you make a hero a faster speed you know when they
walk
2 how to increase a unit range in vision and there attack range 'say for a ranger'
3 how to strenghthen a hero

please help

#2 Nolis

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Posted 05 September 2007 - 01:32 PM

Go here and you'll find what you want.If you still can't understand something just ask.
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#3 NazgulKing222

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Posted 05 September 2007 - 11:15 PM

none of the articles could help cold some one please help me i am not trying to be a noob but please help

#4 Glorfindel_10

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Posted 06 September 2007 - 01:30 AM

could some one please help me and give me instructions to mod the following for
Bfme 2

1 how do you make a hero a faster speed you know when they
walk
2 how to increase a unit range in vision and there attack range 'say for a ranger'
3 how to strenghthen a hero

please help

1. To make a hero faster, I believe you have to edit the locomoter.ini file in the INI.big.
2. To increase a units range, just edit them in the gamedata.ini
3. To strengthen a hero, edit them in the gamedata.ini

Pretty much everything a beggining modder like yourself will edit would be in the data\ini\gamedata.ini. Hope this helped.
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#5 Giant Modder

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Posted 06 September 2007 - 01:59 AM

Ok I am going to explain how you will change a unit's stats, dat, etc. I assume you have the FinalBig editor, if not here is the link. The first thing you need to know is the destinction between gamedata.ini and the original unit ini file. The unit's ini file is like models, weapon sets, upgrades, any powers, locomotorsets, etc. Gamedata.ini has attack damage stats, buildtimes, buildcosts, etc.

The first thing you need to do is open up the FinalBig editor. Then go to file>open. Now go to Program Files>Electronic Arts>Battle for Middle Earth II ™. Once in there open up a file called ini. This has mostly all the data of the game. The files you will need for editing what you want are Aragorn.ini and Gamedata.ini. Now on the left hand side of FinalBig find data\ini\gamedata.ini. Click on it. The go to edit>extract. Just extract it to your desktop. Also you must find data\ini\object\goodfaction\units\men\aragorn.ini. Extract it to your desktop as well.

Now let's change the speed of Aragorn. Open up the Aragorn file and type Ctrl-F. Type in LocomotorSet. Look for this:

LocomotorSet
		Locomotor = HeroHumanLocomotor
		Condition = SET_NORMAL 
		Speed	 = NORMAL_GOOD_HERO_SPEED
	End

If you look at speed, he is going only the average hero speed. Let's change that. Now change speed to this:

LocomotorSet
		Locomotor = HeroHumanLocomotor
		Condition = SET_NORMAL 
		Speed	 = NORMAL_ELVEN_FAST_MEMBER_SPEED; this is changed
				End

Now that you have it edited Aragorn run's as fast as Legolas. :p Now save your changes. Now that you know how to change their speed experiment with other units and see what you can come up with. It's now time to edit the gamedata.ini file. Open the gamedata on your desktop. Type Ctrl-F and put in RANGER. You will see this code:

;------------------------RANGER-------------#define GONDOR_RANGER_BUILDCOST                 500#define GONDOR_RANGER_BUILDTIME                  30#define GONDOR_RANGER_HEALTH                    400 ;120#define GONDOR_RANGER_HEALTH_DAMAGED            200 ;120#define GONDOR_RANGER_HEALTH_RECOVERY_TIME    10000#define GONDOR_RANGER_VISION_RANGE              480; Let's change this to 650#define GONDOR_RANGER_HORDE_VISION_RANGE        470; And this to 640. Make sure the horde vision is 10 less than the unit's vision.#define GONDOR_RANGER_HORDE_SHROUD_RANGE        500#define GONDOR_RANGER_RANGE                     400; Let's change his attack range to 600#define GONDOR_RANGER_BOMBARD_MINRANGE          150#define GONDOR_RANGER_BOMBARD_MAXRANGE          400#define GONDOR_RANGER_DAMAGE                     75#define GONDOR_RANGER_SWORD_DAMAGE               20#define GONDOR_RANGER_SWORD_DAMAGE_UPGRADE       40#define GONDOR_RANGER_FIRE_UPGRADE_DAMAGE        100 ;10 #define GONDOR_RANGER_FIRE_UPGRADE_DAMAGE_FLAME  50 ;20#define GONDOR_RANGER_BOW_PREATTACKDELAY       1000#define GONDOR_RANGER_BOW_RELOADTIME_MIN       1500#define GONDOR_RANGER_BOW_RELOADTIME_MAX       2000#define GONDOR_RANGER_BOUNTY_VALUE               12#define GONDOR_RANGER_LONGSHOT_RANGE			9999#define GONDOR_RANGER_LONGSHOT_CURSOR_RADIUS	80#define GONDOR_RANGER_LONGSHOT_DAMAGE			200#define GONDOR_RANGER_LONGSHOT_RELOAD_TIME		240000#define DUNEDAIN_ALLIES_LIFETIME				120000

That concludes how to edit their range/vision. Now let's move on to strengthening our old friend Aragorn. Keep the gamedata.ini file open. On find put this in ARAGORN. Keep looking until you see this:

;-----------------------Aragorn------------------#define ARAGORN_BUILDCOST				2000#define ARAGORN_BUILDTIME				30#define ARAGORN_HEALTH				2400;Let's change his initial health to 3000#define	ARAGORN_LVL1_EXP_AWARD 				35#define	ARAGORN_LVL2_EXP_AWARD 				40#define	ARAGORN_LVL3_EXP_AWARD 				45#define	ARAGORN_LVL4_EXP_AWARD 				50#define	ARAGORN_LVL5_EXP_AWARD 				60#define	ARAGORN_LVL6_EXP_AWARD 				75#define	ARAGORN_LVL7_EXP_AWARD 				90#define	ARAGORN_LVL8_EXP_AWARD 				105#define	ARAGORN_LVL9_EXP_AWARD 				125#define	ARAGORN_LVL10_EXP_AWARD 			150#define	ARAGORN_LVL2_EXP_NEEDED 			100 ;200 50#define	ARAGORN_LVL3_EXP_NEEDED 			200 ;400 100#define	ARAGORN_LVL4_EXP_NEEDED 			300 ;600 200#define	ARAGORN_LVL5_EXP_NEEDED 			500 ;800 300#define	ARAGORN_LVL6_EXP_NEEDED 			700 ;1000 500#define	ARAGORN_LVL7_EXP_NEEDED 			900 ;1200 700#define	ARAGORN_LVL8_EXP_NEEDED 			1100 ;1400 900#define	ARAGORN_LVL9_EXP_NEEDED 			1500 ;1600 1100#define	ARAGORN_LVL10_EXP_NEEDED 			2000 ;2000 1500#define ARAGORN_PREATTACKDELAY 				600#define ARAGORN_DELAYBETWEENSHOTS 			600#define ARAGORN_FIRINGDURATION 				1000 ;600#define	ARAGORN_DAMAGE					400; Let's also change his damage base to 600.

Now save all the changes to the gamedata.ini file.

Now let's learn how to add these changes in-game. You will use something called -mod command. Most all mods do this, such as Special Extended Edition. It basically is a .big file in the BFME II files and has all the chages/additions to the game. First of all open a brand new FinalBig file in the editor. Now drag your Aragorn file from your desktop to the left-hand side of the program. It will say if you want to enter edit mode. Click yes. Now it will show a box called file-name and will show the path of your file. Change this to
data\ini\object\goodfaction\units\men\aragorn.ini. Now click ok. It has been added. Now do the same thing with your gamedata file and name it to data\ini\gamedata.ini. No period at the end of ini. Now you have added your changes. Click save as now and save it in your My Battle for Middle Eart II™ Files as change.big. Now it's time to play your changes. Copy and paste a BFME II shortcut on to your desktop. Rename it to My Mod. Right click on it hit properties. Under target you will see something like this:

"C:\Program Files\Electronic Arts\The Battle for Middle-earth (tm) II\lotrbfme2.exe"

At the end add this:

"C:\Program Files\Electronic Arts\The Battle for Middle-earth (tm) II\lotrbfme2.exe" -mod changes.big

You may now click on the shortcut to play with your changes. :)

Good Luck with all your modding!

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#6 NazgulKing222

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Posted 06 September 2007 - 10:25 AM

thanks alot :p :)

#7 NazgulKing222

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Posted 07 September 2007 - 10:31 AM

it did not work it was loading up and then crash

#8 Turin Turumbar

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Posted 07 September 2007 - 10:33 AM

We cant help you when you only post "it crashes"...
We need the error

#9 Giant Modder

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Posted 08 September 2007 - 03:59 PM

You must have had a typo cause I edited the same thing and it did not crash.

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#10 Guest_Guest_*

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Posted 19 October 2007 - 04:12 AM

Is there a way to edit the CaH speeds? I wanted to upgrade the running speed of the elven archers, but none of the other ones. There doesn't appear to be any sort of differentiation for the CAH heroes, so, I'm hoping someone here can point me in the right direction. I suppose I could whip something up, but I'm not exactly blessed with a lot of time (to say nothing of inclination) to try and figure all this stuff out. Any pointers?




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