Slat Armour Upgrade - Reduces damage from missiles
I realise that this stuff has only really been in widespread use for the latest Iraq invasion but I was trying to think of upgrades and it seemed too good an idea to pass up. The concept has been around forever anyway.
I could've done it with an alpha texture rather tham geometry (the Challenger cage is nearly 2000 polies), but supposedly poly counts mean next to nothing in SAGE aslong as you keep the mesh count down.
I tested with a helluva lot of Challengers (which are higher poly than the C&C3 units anyway) and mixed other units - no lag.
Just incase people aren't familiar:
The HEAT warhead (RPG rounds for example) detonates against armour, blasting a molten jet of metal through the plating and punching a hole in the vehicle.
The idea of the "Slat" or "Cage" armour is that the warhead detonates when it hits the mesh, meaning the jet has to travel a distance before reaching the hull armour - resulting in it failing to defeat the armour.