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Age Of Evil renewed


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#21 Giant Modder

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Posted 22 September 2007 - 03:25 PM

Is he making them from origanal skins I guess?

WAR OF THE GIANTS

A mod for BFME2

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Get ready for a monster of a mod


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#22 IthronAiwendil

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Posted 22 September 2007 - 03:26 PM

I increased the brightness of the pic with photoshop, and (no offence) it looks like it's been done with MS Paint... Listen to Matias' advice, because if that's the quality of your skins, I doubt anyone wants to play your mod...

#23 Guess Who

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Posted 23 September 2007 - 01:19 AM

ms paint? fine i wont post them if you want to be like that just trying to improve seeing how i could improve it.

Edited by Guess Who, 23 September 2007 - 01:22 AM.

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#24 IthronAiwendil

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Posted 23 September 2007 - 06:48 AM

Like Matias said, don't do skins from scratch, I'm pretty convinced that you can do great skins by modifying EA's skins/taking parts of the skin from photos etc. Because that's what I did for a long time before I started skinning from scratch... So keep learning :)

#25 Guess Who

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Posted 23 September 2007 - 07:37 AM

right now im trying to learn how to animate so damn hard he wont move.
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#26 jimiojoe

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Posted 26 September 2007 - 06:36 AM

right now im trying to learn how to animate so damn hard he wont move.


using renx animation is fairly simple
butt
do it slowly and get it right the first time
its when you have to go back in frames to edit something, that it alllll goes haywire.
> but saying that it isnt as simple to make the beautiful smooth and realistic ones like _cahik makes.

If he wont move at all - that probably means he isnt bound correctly - even witha mucked up animation they'll still move, just.... differently.

Edited by jimiojoe, 26 September 2007 - 06:38 AM.

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#27 Pixel

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Posted 26 September 2007 - 06:53 PM

There is another reason why it may not be moving even when rigged, If your rigging is correct.
Then it is an W3D setting, You havent got one of the settings that are supposed to be "Ticked" set... Do the following,

Before exporting it in File>Export, You must give the animation the correct settings:
1.Go to utilities tab (The Hammer Icon)
2.Select All Bones.
3.Select "W3D Tools"
4.Make sure "Export Transform(Bone)" is on.
Now you can export it

Edited by FlameGuard, 26 September 2007 - 06:59 PM.


#28 Guess Who

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Posted 27 September 2007 - 12:09 PM

il keep them in mind the next time i try animating :)

il keep them in mind the next time i try animating ;)
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99% Fat Free.

#29 Guess Who

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Posted 28 September 2007 - 10:29 AM

my latest and i think my best skin yet its denethor(his face is a bit pale)
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99% Fat Free.

#30 Rob38

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Posted 29 September 2007 - 02:08 AM

I will admit that I'm seeing some good progress with your art. You still have a ways to go, but I encourage you to keep working on it :good: Considering that you're doing this without really much help beside tutorials online is pretty good. The only way I got good at photoshop was because I took a whole year of it in high school :good: You seem to be determined to become good at your skinning and I encourage you to stay passionate for it.

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#31 Guess Who

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Posted 29 September 2007 - 01:34 PM

Good news now the beta is coming up very close.
And the first ingame shot.
balrog.jpg
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99% Fat Free.

#32 Guess Who

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Posted 07 October 2007 - 08:55 AM

Here is my first scratched hero with help from a friend who touched it up with blender but here he is.
unskinned_hero.jpg (weapon to be added)
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99% Fat Free.

#33 lycan

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Posted 07 October 2007 - 09:11 AM

nice just needs to be skinned :blink:

#34 Guess Who

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Posted 07 October 2007 - 11:30 AM

Here is the age of evil banner.(may change)
untitled12.jpg
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#35 ackrite26

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Posted 07 October 2007 - 11:58 AM

I think the banner is a bit too cluttered.

#36 Guess Who

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Posted 07 October 2007 - 12:01 PM

well i have to resize it anyway :blink:.
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99% Fat Free.

#37 Guess Who

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Posted 08 October 2007 - 07:44 AM

A few updates.
1 a new banner
guesswhosmodbannerly5.jpg
2 my first ingame hero(all done by myself)
halbarad.jpg He looks funny but that is because of the bind.
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--------------------------------------
99% Fat Free.

#38 Mathijs

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Posted 08 October 2007 - 07:51 AM

Good one... keep it up.

No fuel left for the pilgrims


#39 Guess Who

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Posted 08 October 2007 - 08:46 AM

Thanks more will be coming, if i get them to work.
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#40 Guess Who

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Posted 08 October 2007 - 09:20 AM

Behold the king of gondor Denethor
denethor.jpg
With help by King of Universe and Flameguard.
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My current projects: Wars of The East, Project Siege
--------------------------------------
99% Fat Free.




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