



Posted 08 September 2007 - 07:25 PM
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
Posted 08 September 2007 - 07:33 PM
Posted 08 September 2007 - 07:37 PM
Posted 08 September 2007 - 07:57 PM
Posted 08 September 2007 - 08:34 PM
Posted 08 September 2007 - 08:37 PM
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
Posted 09 September 2007 - 12:16 AM
Posted 10 September 2007 - 01:39 AM
Posted 10 September 2007 - 06:57 AM
Posted 10 September 2007 - 01:39 PM
It looks cool but I still love the osiris an anubis;(
does this version has an improved PDL? It seamed like that in the vid, to bad that there is no Humvee turett anymore^^
It will be included with the next version. I'm working hard to make sure the next version has more than double the content of version 2.29man when is it in the game
and how dou you have make the tires turn around, just animated them?
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
Posted 10 September 2007 - 01:51 PM
Posted 10 September 2007 - 02:16 PM
You want to double the contend in the next version?
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
Posted 10 September 2007 - 03:41 PM
Posted 10 September 2007 - 04:34 PM
Olli pinned me in a corner on TeamSpeak and convinced me the Aux-weapon should be modular..
Posted 10 September 2007 - 05:27 PM
the microwave emmiters- they will be for infantry and building disabling?
i think the heavy microwave emmiter should set the ground on fire like the power, and do AOE damage to all ground units caught in its beam, but it should be a relativly small AoE.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
Posted 10 September 2007 - 06:11 PM
Posted 10 September 2007 - 06:20 PM
what about the ion weapons?
will it be a simple small ball of ion rapage or something slightly different?
seeing as the "Ra" will be come an ion artillery wepaon, how are you going to make the ion wepaons on it slightly different?
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
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