AcE11's Questions
#1
Posted 09 September 2007 - 03:30 PM
is it possible to alter the ini files to change the size of other units, ie. make mumakil smaller or aragorn bigger.....
??
#2 Guest_Guest_*
Posted 09 September 2007 - 03:37 PM
#3
Posted 09 September 2007 - 03:54 PM
Scale = xxxxJust replace the xxxx with the number of your choice, e.g. 2.0 makes the unit twice as large, 0.5 makes it twice as small.
#4
Posted 09 September 2007 - 04:06 PM
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#5
Posted 09 September 2007 - 04:59 PM
Sorry one more thing,
yu said at the end off the code
i use the program 'big extractor'
where about
in the gamedata.ini
or the individual ini files
#6
Posted 09 September 2007 - 05:20 PM
#7
Posted 09 September 2007 - 06:01 PM
rohirrim only buildable from level 2 stables
where in the ini files can this restriction be taken off so i can build for example attack troll from level 1 trollcage?
#8
Posted 09 September 2007 - 06:12 PM
i know how to get them to attack faster but i want them to be able to run faster
ie, when i charge my gondor army, for example..
boromir and tower guards and gondor soldiers, they all go at same speed, boromir possibly slower than the infantry, he should be faster so he can lead the army at the front
how do i do this in the ini files?
#9
Posted 09 September 2007 - 06:13 PM
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#10
Posted 09 September 2007 - 06:14 PM
#11
Posted 10 September 2007 - 10:03 PM
Without installing the game, the best answer I can give you is to search for 'LocomotorSet' in both the boromir and gondor soldier ini files.how do you make units run faster
i know how to get them to attack faster but i want them to be able to run faster
ie, when i charge my gondor army, for example..
boromir and tower guards and gondor soldiers, they all go at same speed, boromir possibly slower than the infantry, he should be faster so he can lead the army at the front
how do i do this in the ini files?
From Hostile's locomotor guide, what you find should be similar to this:
LocomotorSet Locomotor = HeroHumanLocomotor Condition = SET_NORMAL Speed = NORMAL_GOOD_HERO_SPEED EndPossibly there are multiple locomotorsets for each unit. If so, perhaps one has a condition name that refers to charging. If there isn't one, just go back to the normal one.
The next step is to look up the speed macro (NORMAL_GOOD_HERO_SPEED in the example) in gamedate.ini. Do this for both the gondor soldier as Boromir. The gondor soldier value should be higher. If it's not higher, this is not the solution.
Last step is not to change anything in gamedate.ini. Instead, go back to boromir's ini file, back to the locomotorset codeblock. There you should replace the speed macro with a value just a bit higher than the value you found for the gondor soldiers.
I wouldn't increase the value more than a few points higher than the gondor soldiers one, or else you will have him running way ahead in no time, meaning he'll be dead before the soldiers arrive.
Have fun
Solinx
"An expert is a man who has made all the mistakes which can be made in a very narrow field." - Niels Bohr
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