Jump to content


Photo

How to make walls on isengard map repairable?


  • Please log in to reply
9 replies to this topic

#1 SarumantheWhite

SarumantheWhite
  • Members
  • 95 posts

Posted 10 September 2007 - 12:10 PM

How to make walls on isengard map repairable? Because if someone destroy fort walls i cant rebuild them ;/ And i want to make them repairable like gates.

#2 SarumantheWhite

SarumantheWhite
  • Members
  • 95 posts

Posted 11 September 2007 - 01:24 PM

noone knows?

#3 Nolis

Nolis

    Panathinaikos for ever...

  • Members
  • 237 posts
  • Location:Korydallos, Greece
  • Projects:Battle for Heaven and Hell, Return of the Eldar, Evil Mod II, Inheritance Mod, Taralomian Assault(on hold)
  •  Mapper & more than basic coder

Posted 11 September 2007 - 03:24 PM

You probably need coding for this but I don't know any details.
Cower at the Arrival of Death

92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature

.:.('.').:.

I was born to be the best, No1 and nothing less...

Jobs in modelling and skinning availlable in Battle for Heaven and Hell.Click here to join.

Posted Image
Posted Image


Posted Image

#4 SarumantheWhite

SarumantheWhite
  • Members
  • 95 posts

Posted 11 September 2007 - 05:23 PM

hmm i thought that there is an option in worldbuilder to make it repairable.

#5 m@tt

m@tt

    #######

  • Project Team
  • 4,056 posts
  • Location:England
  • Projects:The Dwarf Holds
  •  T3A Chamber Member

Posted 11 September 2007 - 05:31 PM

I'd imagine you need to add the Repair Command Button to it. Don't know if it needs anything else though.
Posted Image

#6 SarumantheWhite

SarumantheWhite
  • Members
  • 95 posts

Posted 11 September 2007 - 05:33 PM

But how to do that :good:?

#7 Sûlherokhh

Sûlherokhh

    Sagacious Engineer

  • Project Team
  • 3,754 posts
  • Location:Central Germany
  • Projects:S.E.E., Sage A.I., Code Advisor
  •  'Axe'er of the Gordic Knot

Posted 11 September 2007 - 07:11 PM

How about you look into a structure's ini file (like the inn) which can repair? maybe also check it's commandset? And then maybe compare it to your wall ini-file? :good:

Edited by Sûlherokhh, 11 September 2007 - 07:12 PM.

bannerreal01mittelit3.jpg
Axed Head and A.I. Coder for S.E.E. and ... stuff

".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."


#8 HERRvonR0HAN

HERRvonR0HAN
  • Members
  • 81 posts
  •  {IP}HERRvonR0HAN

Posted 18 September 2007 - 09:21 AM

How about you look into a structure's ini file (like the inn) which can repair? maybe also check it's commandset? And then maybe compare it to your wall ini-file? :grin:


hi dude... just wondering how u can open a ini file of a specific building...?
i just made general map ini files yet...:grin:
greez

#9 m@tt

m@tt

    #######

  • Project Team
  • 4,056 posts
  • Location:England
  • Projects:The Dwarf Holds
  •  T3A Chamber Member

Posted 18 September 2007 - 06:12 PM

Look in the BFME program files, use FinalBig to open INI.big.
Posted Image

#10 HERRvonR0HAN

HERRvonR0HAN
  • Members
  • 81 posts
  •  {IP}HERRvonR0HAN

Posted 18 September 2007 - 09:46 PM

thx dude, found it :p




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users