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GLA Evil Weevil tank


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#21 Guest_Guest_*

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Posted 15 September 2007 - 06:09 PM

I have a question when is contra coming out and y is it that u cant sell ur buildings can u please make contra 006 to do that

#22 Guest_Guest_*

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Posted 16 September 2007 - 03:07 AM

Chemical general Scolopendra will be replaced with Evil Weevil. This tank has the same weapon - acid sprayer, but it is a bit more armored, a bit faster and a bit more expensive.

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Screenshots:
http://contra.cncgui...ts/Weevil01.jpg
http://contra.cncgui...ts/Weevil02.jpg
http://contra.cncgui...ts/Weevil03.jpg





in my opinion i think that this evil wevil should us both sprayers instead of the scolopendra in contra 005 so it can shoot the toxin tractor sprayer on men and the other sprayer on tanks and buildings
it will make the tank alot better :)

#23 Cboidy8888

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Posted 16 September 2007 - 03:28 AM

Now don't get me wrong, the model is beautifully crafted as is the skin. However, well... it just looks so... not militaristic in the slightest bit. Weevil is a fine name and I'm all for the turret looking like a weevil's head, but the bent barrel, the oddly positioned tanks, and the "antennas" and "tusks" just looks... unfitting to say the least.

So while it is an excellent piece of work I just don't see how it fits in. I was thinking the same thing with the terrorists riding the tomahawks and the missile transport thing. I mean they just don't fit in to the rest of Contra...

But it ain't my call, carry on.

Edited by Cboidy8888, 16 September 2007 - 03:30 AM.


#24 olli

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Posted 16 September 2007 - 08:47 AM

those terroists on tomahawks have been removed i think.
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#25 xenomorph

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Posted 16 September 2007 - 09:47 AM

the hell is this you got visited by aliens or something (btw it looks &%^$##%& sweet)

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#26 Guest_Svarog_*

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Posted 16 September 2007 - 12:02 PM

It looks fine, and I bet it will blow as good! :)

#27 rich

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Posted 17 September 2007 - 10:28 PM

in my opinion like the other guy said i hink that tank looks wierd and i think that the cannon shouldnt be bent and like another person said
It Would be awsome if it had 2 different modes toxin mode and acid mode making this wevil more dominant in battle

and how much range it has?
:good:

#28 Guest_defence master_*

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Posted 18 September 2007 - 11:57 PM

Nice tank can't wait for it to come out.



I know this is off topic but the other forum i posted this is dead. The missile AI thing is annoying for the tomehawk lancher Can you please take it out. :p

#29 Death_Pheonix

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Posted 19 September 2007 - 07:20 AM

naw its good
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#30 Erzhan

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Posted 19 September 2007 - 08:46 AM

Good Job very very nice tank !!!

#31 Guest_defence master_*

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Posted 19 September 2007 - 09:32 PM

naw its good

GOOD? its horrible all it does is fall at my base in the diretion of the plane

#32 Creator

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Posted 20 September 2007 - 06:51 AM

The missile AI thing is annoying for the tomehawk lancher Can you please take it out. :lol:

Already done. I had done it many months ago. Missile AI was too overpowering and imbalanced.

#33 Guest_defence master_*

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Posted 20 September 2007 - 10:09 PM

The missile AI thing is annoying for the tomehawk lancher Can you please take it out. :dry:

Already done. I had done it many months ago. Missile AI was too overpowering and imbalanced.

thank god :p
o yea when is it coming out.

#34 Guest_BUKa_*

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Posted 21 September 2007 - 10:30 AM

Верняк !!!
теперь будут жуки и гусеницы...
тогды авиатору бабочек добавь :dry: :p ^_^ :p

#35 Creator

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Posted 21 September 2007 - 03:40 PM

О! Идея!

#36 Guest_Guest_*

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Posted 10 October 2007 - 03:20 AM

Creator.... a suggestion...change this tank name to grasshopper..

#37 Max-o-l1

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Posted 27 June 2008 - 07:36 AM

any abilities as the wheels look as they it'll be amphibious. what's the tail for?


maybe the tail could be an acid sprayer like toxin truck can contaminate area with poisons :)
is that a good idea?? :unsure:
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#38 Guest_MasterZH_*

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Posted 27 June 2008 - 10:52 AM

Realy ,Realy nice model. :)

#39 Guest_pirate_*

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Posted 27 June 2008 - 01:24 PM

Necro much....?

#40 Guest_omen_*

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Posted 03 July 2008 - 01:34 AM

the antina and tail could vibrate quickly and release poisonous spore clouds as a way to deal with infantry. though i'd love to see some kind of locust swarm hive for tox. it's personolized thing for when it's built could be the infested terran's 'LIVE FOR THE SWARM'. [only in caps becouse the terran says it in a fanatical way]. also thinking on that note, could always take a note from the game vigalante 8. nuclear bees as a anti armor base defence. just set it up, and wait for tanks to come in and be swarmed. if the unit that is getting swarmed gets attacked, could do a small explosion with a rad field.




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