Captain Beremir's Ideas
#21
Posted 18 September 2007 - 11:17 PM
#22
Posted 20 September 2007 - 01:54 AM
updates of certain commanders: Dwalin, Gildor, Ghan-Buri-Ghan
updated Thranduil's cost
and please can I have some feedback on the Lothlorien units, so that I may complete Celeborn's summon
Edited by Captain Beremir, 20 September 2007 - 01:54 AM.
#23
Posted 24 September 2007 - 12:53 AM
#24
Posted 25 September 2007 - 01:08 AM
Ithron my ideas for him is leave Boldog in Mordor (orc), and make the Master the new structure hero for the Evil Men. He fits the role quite well and could be recruited from the ?Tavern?. I think hes a very unique idea as no mods that I know of have him
#25
Posted 25 September 2007 - 04:58 AM
As for Boldog, he assissts Pallando in the story (Boldog appears in several campaign maps, you know ). So he is just fitting for the role of Structure Hero at Evil Men.
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"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB
#26
Posted 25 September 2007 - 11:36 AM
#27
Posted 25 September 2007 - 09:21 PM
thats ok. cant wait for this campaign!!!
#28
Posted 26 September 2007 - 05:02 AM
*Esgaroth --> Lake Town
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"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB
#29
Posted 26 September 2007 - 05:25 PM
I like the background behind it
#30
Posted 20 January 2008 - 09:48 PM
Arwen, Boromir, Faramir, Frodo, Legolas, Lurtz, Radagast, Shelob, Wormtongue
#31 Guest_Guest_*
Posted 21 January 2008 - 06:20 PM
#32
Posted 21 January 2008 - 09:18 PM
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