Posted 13 September 2007 - 11:09 PM
I've always thought it was stupid that Galadriel was the ringhero for menofthewest and dwarves
also sauron should be unique to mordor
My choices would be
a hero from the past;
Gondor Elendil/Isildur?.. can't really think of anyone
Rohan Eorl the Young
Elves GilGalad (legend)
Evil Men ?
On the other hand it would be really cool if when you obtained the one ring it would make one of your heroes really really powerful and give them a new brilliant power
Dwarves Gimili( an insane Gimili would be cool)
Angmar Witch King
Evil Men ?
Posted 14 September 2007 - 07:21 PM
2. ring heros will be worked on way later in the future.
3. when they are worked on, it will probly be sauron/sarumon/bolg/great goblin, and good will get frodo or a buff to one of their heros. frodo will be able to destroy an enemy fortress with the ring
Posted 15 September 2007 - 10:44 AM
I'd love to see eorl the young ingame
the ring could just be a way of summoning the greatest hero of every faction (including dead ones), it could even be renamed 'legends mode'. getting the ring would enable you to use these supernatural heroes. in that case, gil-galad and the others would be fine.
My artwork this far
| Battles of Gondor | Wars of the East | Last Alliance
Positive to nuclear energy, taxes (preferably high) and the European Union
Negative to car traffic and US foreign policy
Posted 15 September 2007 - 12:51 PM
Posted 15 September 2007 - 01:18 PM
Posted 15 September 2007 - 02:55 PM
Posted 15 September 2007 - 03:00 PM
Posted 15 September 2007 - 03:26 PM
Posted 15 September 2007 - 03:42 PM
Posted 17 September 2007 - 08:01 PM
Posted 13 February 2008 - 03:55 PM
1-gondor summon king of the deads(with power to summon some dead)
2-arnor summon Isildur (only Isildur take the ring )
3-elves summon gladrim
4- Dwarves i don't know really but you can use this in bfmeII in evil chapter of fornost i see a machin make earth quake that's name is earth hummer you can use it with new skin and you can move this is not hearo but this may useful)
5-Rohan summon treebeard (remove form the ent moot with new power summon the ents 10000 hp )
6-mordor summon Sauron
7-isenguard Saruman become master wizard (new powers)but first Saruman must die to build a strong Saruman(like nazgul system) (evil wizard become his name)
8-goblins Drogoth (because Balrog already a power for mordor and goblins)
9-angmar call other 7 kings (black riders in rise of witch-king normally)other nazguls already turn in to shadow and they are come to server the witch-king)
10-mote i don't know but may you can use Sauron again because they already allied with Sauron and they are very loyal to Sauron than Saruman with Sauron .
my idea may useful or your worse nightmare
Edited by HOLY_RAVEN, 15 February 2008 - 12:04 PM.
Posted 14 February 2008 - 02:50 AM
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Posted 14 February 2008 - 04:58 AM
Gondor - Gandalf of Many Colours
Rohan - Radagast of Many Colours
Isengard - Saruman of Many Colours
Elves - Galadriel (gone wild)
Dwarves - I like the wild-Gimli idea
Mordor - Sauron... No one else really fits, to be honest.
MOTE - One of the Blue Wizards... of Many Colours (sense a pattern here?)
This is such a hard topic to discuss because we have so many factions that emphasize so many different strengths in this mod, that having one super-powered hero would just be "cookie-cutting" each faction. Or atleast for me, it seems like that. Maybe the Ring-Hero could be someone that really tightens the strength of a particular faction and tries to cover up some weaknesses to that faction, instead of having "One Big Juggernaut" on the field.
I also love the Gollum/Frodo idea, by the way.
Posted 14 February 2008 - 10:55 PM
correct me if im wrong though...
Posted 15 February 2008 - 01:04 PM
1-isenguard: open the master power in power tree super flash light
2-mordor: access to summon the dark lord and all mordor enemy gain -20%armor
3-angmar: a large amount of enemy become wight(for medium time alive and heal all ally units
4-gondor: all of gondor units get 25%defense25%damage
5-elves: lady gladrim upgrade 20%damage to all of ally units
6-arnor: all of hero gain 30%-50% damage and 20%sight to all arnor's units
7-rohan: a large amount of enemy unit be come animal &all rohan units take 10%damage (
8-dwarves:gain access to build earth hummer in builder ability only 1 limit(a structure in bfme2 in evil level of fornost dwarves use this weapons) or all upgrade be come low for 75%
9-goblins all unit gain 30%armor&30%damage and heros
10-mote can access to build 6 blackserpent guards and 20%defense
this power is for ever until player lost the ring(with mordor if dark lord die ring will lost ) and charge power will take 50%time more than 2 last power.
Posted 15 February 2008 - 02:10 PM
Also, please no "of many colours" heroes... please..
With exception of Saruman, as he was already 'of many colours' at the time
If it is Gandalf, it would be Gandalf, only a hell of alot stronger one
No, no need to get rid of the ringwraiths if Mordor get's the ring... Their task wasn't to find the ring...
Of course, it was to find the ring, but they weren't made for that.. Their bond to the fate of the ring, and they are used in Sauron's armies aswell...
Shadow and Flame BETA 0.6 RELEASED - Link
Posted 15 February 2008 - 09:26 PM
Anyone ever thought of Tom Bombadil? Maybe he could play some role in it? Wasn't he the only one in Middle-Earth the Ring had no effect on? I know he wouldn't use it (in the books), but maybe you could use him with it somehow, I mean it was said he would never leave the old forest, yet EA put him in, so it wouldn't really be that lore breaking would it? I would really like to see him as something more than a 10PP power, he always seems so mysterious and powerful whenever I read the Fellowship.
Edited by Gothmog14, 15 February 2008 - 09:28 PM.
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