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What kind of career do you want?


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#1 Bart

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Posted 18 September 2007 - 09:01 PM

This is a simple question, what kind of career do you want (or in some cases, already have)?

I'd like to go in game development. However, I'm also thinking about some more adventurous things (working with big machines and stuff, or doing techincal stuff for the navy, or go filming things out and about, or whatever). In any case it'll be something technical :p
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#2 Beowulf

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Posted 18 September 2007 - 10:51 PM

I'm still tossing up ideas really. I'll end up being a PC tech probably but I never really know.

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#3 Mathijs

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Posted 18 September 2007 - 11:26 PM

A fugitive.

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#4 Hostile

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Posted 18 September 2007 - 11:33 PM

A Network Leader at Revora...

#5 Shine On

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Posted 19 September 2007 - 08:32 AM

Its been really chop and change with me over the past 3 years really (for obvious reasons) but i think i've now settled into Photography :p Its fun, get you out and about and once i get my business up and running i should be able to photography many a beautiful lady :p

One drawback... i STILL need to learn to drive AND get a car lol
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#6 Athgar

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Posted 19 September 2007 - 10:38 AM

I'd like to become a drug baron, and make lots of money of other peoples misery
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#7 Mathijs

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Posted 19 September 2007 - 11:39 AM

I change my entry...

I want to become an hero.

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#8 OmegaBolt

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Posted 19 September 2007 - 12:14 PM

I want to become a loser.

Woot, mission accomplished! :p

Edited by OmegaBolt, 19 September 2007 - 12:14 PM.

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#9 Calamity_Jones

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Posted 19 September 2007 - 12:30 PM

I want to become an evil rapist.

Woot, mission accomplished! :p
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#10 olli

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Posted 19 September 2007 - 04:08 PM

:D

Pilot in the RAF for me(fast jet). tbh i will settle for any kind of pilot. i love flying.
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#11 duke_Qa

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Posted 19 September 2007 - 04:39 PM

cal's answer is quotable, the best laugh of this day! :D

anyway, right now i'm studying 3d-design at a private school in Norway, so hopefully i'll be pumping out stuff related to that within a year or two. games or 3d generally is interesting, so we'll see what i focus on in the coming time.

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#12 Daz

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Posted 19 September 2007 - 04:48 PM

I'm studying computer games art (well I'm not, but that's the course I've built) at university.

But I'm the sort of person to be sick of it after 3/4 years of university and end up doing something different entirely. I'm starting to not like sitting in front of a computer so much every day.

#13 Bart

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Posted 20 September 2007 - 12:30 PM

I'm starting to not like sitting in front of a computer so much every day.

my feelings too :lol:
i'm also entirely not interested in business (administration) stuff, which is the direction in which many software programmers go
maybe i'll crack in a year and decide to become a treasure hunter or spy :p
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#14 ambershee

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Posted 20 September 2007 - 12:35 PM

I'm a Games Programmer :lol:

#15 Bart

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Posted 20 September 2007 - 07:06 PM

can you explain how that works? and by that i mean the little unknown things, not the stuff that everybody knows. it should be very helpful for those here who aspire such a career :lol:
thanks in advance
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#16 ambershee

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Posted 20 September 2007 - 09:29 PM

'how that works?' is a bit of a vague question and a bit difficult to answer - I can probably answer more specific questions if you throw them at me.

#17 Bart

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Posted 20 September 2007 - 09:44 PM

ok then
- first, to put the other questions in perspective, where do you work? big/small company, small/large games?
- what's the work environment like?
- do you sit at your pc all day doing the same stuff or is it a varied job?
- is your work much appreciated, or are you just always not doing exactly what the designers want?
- how much influence do you have?
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#18 ambershee

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Posted 25 September 2007 - 07:53 AM

- first, to put the other questions in perspective, where do you work? big/small company, small/large games?


I work for a fairly new, small company. I'm currently working on a prototype for an investment pitch, but I can't really say more than that at the moment. We're not actually developing a game per se.

- what's the work environment like?


Very friendly, very relaxed, none of this suited-and-booted stupidity that you'd be forced to suffer in any other office job. The office itself is pretty nice, very open plan. You get to know people quite quickly. Heck, there's even a ping pong table in the middle of the room.

- do you sit at your pc all day doing the same stuff or is it a varied job?


Being the one who's most familiar with the technology we're using, I'm dealing with most aspects of the programming of the project, from the ground up. Programming doesn't tend to be particularly varied anyway; it's just solving one set of problems after another.

- is your work much appreciated, or are you just always not doing exactly what the designers want?


I have a fairly solid design specification that I'm supposed to be following, so I stick to that. It's progress and effort that's appreciated the most :D

- how much influence do you have?


A fair bit in terms of the prototype - going back to familiarity with the technology again, I tend to have a better idea of what can and can't be done :grin:

#19 Shine On

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Posted 25 September 2007 - 10:40 AM

Hazzah! The work folder for my Photography Course has finally come :grin: Watch out Diploma here i come!! :D
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#20 Natus

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Posted 25 September 2007 - 08:52 PM

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