I have problem with editing units like tanks/ buildings but infantries are ok.
When i modify tanks / buildings and compile them, their models disappear(but edited parameters work like cost weapons and so). But when i edit soldiers their are ok, even models are displayed ingame.
Can anybody help?
SS:
My XML Files:
Mod.xml
GDIMammoth.xml
units editing problem
Started by flame201, Sep 20 2007 06:20 PM
5 replies to this topic
#1
Posted 20 September 2007 - 06:20 PM
#2
Posted 20 September 2007 - 07:31 PM
Which version of the MOD SDK are you using? With the first release there was an error which caused models to not be displayed when running at low detail settings. Redownload the SDK v2.0 from the EA site, and it should solve your problem
#3
Posted 20 September 2007 - 09:14 PM
MODSDK v2 and i run at high detail...
Btw other mods work...
Btw other mods work...
#4
Posted 20 September 2007 - 09:19 PM
Well, what exactly did you change in the xml files then?
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Sieben Elefanten hatte Herr Dschin
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Und der achte war's, der sie bewachte.
#5
Posted 20 September 2007 - 09:22 PM
cost / time nothin more
but if i compile unit again without modification it disapers
BTW:
i have somethin weird - I mut compile every mod 2 times because 1st time its only half size and if i compile mod TestMod and want to compite TestMod2 i must remove all content of BuiltMod directory...
but if i compile unit again without modification it disapers
BTW:
i have somethin weird - I mut compile every mod 2 times because 1st time its only half size and if i compile mod TestMod and want to compite TestMod2 i must remove all content of BuiltMod directory...
Edited by flame201, 21 September 2007 - 07:08 AM.
#6
Posted 22 September 2007 - 03:19 PM
I reinstalled MOD SDK, worlbuilder and required applictions and it works
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