Last stand (giant pic)
#21
Posted 26 November 2003 - 03:00 PM
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#23
Posted 27 November 2003 - 05:49 AM
#24
Posted 30 November 2003 - 03:28 PM
how do you make the guns get towed by trucks again? and how long is the deploy anim? it looks great anyway
the infantry, yea, that's the free download soldier right? with such great WWII games out there these days, people need to render more SHPs heh
#25
Posted 30 November 2003 - 06:26 PM
oh can i ask do teh naval units fire flak at planes and can u render it so when tanks explode the crew fly out of it
#26
Posted 30 November 2003 - 07:18 PM
Blitz was great! Maybe not the public release atm, but the new private beta is great, all new infatry, better graphics, new building graphics, new music, its great! No bugs, excellent AI nowi kno this si abit off the topic but blitzkrieg is a crock of shite its full of bugs and no naval units in skirmish mod i am disgusted when is the likely hood of this supierior looking mod coming out give me an estimation please
oh can i ask do teh naval units fire flak at planes and can u render it so when tanks explode the crew fly out of it
#27
Posted 30 November 2003 - 10:27 PM
wow how do you take such big screens?
how do you make the guns get towed by trucks again? and how long is the deploy anim? it looks great anyway
the infantry, yea, that's the free download soldier right? with such great WWII games out there these days, people need to render more SHPs heh
I take about 20 screen sots & paste them together
For the towed guns, the truck & gun are one vxl when moving, then when deployed they become a building. The deploy time is still being decided but will probably be 60-120 odd frames (4-8sec)
Them infantry are from D-day v1.0 (Govo's) & are just temp for now
#29
Posted 01 December 2003 - 11:47 AM
About the naval units in dday: yes they will fire flak at planes.
about the crew flying out of hit tanks... why would we do that... it doesn't happen in real life either. Destroyed tanks leaving wrecks are planned.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
#30
Posted 01 December 2003 - 11:24 PM
Cool...no more tanks disintegrating to nothing...Destroyed tanks leaving wrecks are planned.
#32
Posted 15 February 2004 - 04:48 AM
#33
Posted 16 February 2004 - 01:33 PM
Corrupt program now requires constant reboots and does not function at all in majority of instances. Designed with a web browser component to replace AOL, it has exceeded our expectations by being more crashy and unreliable and with worse tech support. We didn't think it was physically possible! A general product recall is advised; when it does function it seems to require background processes Girl 0.1Beta to stave off further crashes. Will someone PLEASE remove that code, and insert Backbone 1.9 in its place? That's assuming we even bother to continue this prog.
#34
Posted 16 February 2004 - 04:26 PM
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
#35
Posted 16 February 2004 - 04:47 PM
#36
Posted 16 February 2004 - 07:12 PM
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
#37
Posted 16 February 2004 - 10:39 PM
#38
Posted 16 February 2004 - 10:48 PM
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
#39
Posted 16 February 2004 - 10:54 PM
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