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W3X export problems :/


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#1 user_unknown

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Posted 22 September 2007 - 12:36 AM

I'm having random problems trying to export my tank model to W3X - all areas have an assigned shader model and texture, but when it's actually exporting 3dsmax crashes and closes. I think it's something to do with ROOTTRANSFORM - this object is listed in the list at the beginning of the export but does not exist in my model, and the exporter seems to crash when it is trying to export this section.

I seem to be able to fix it by selecting all from the H menu, unlinking them, recreating the materials, reapplying the materials, and linking the sub-objects again, but this is getting annoying and doesn't work every time. Does anyone know what is going on?

#2 Mastermind

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Posted 22 September 2007 - 01:00 AM

Do you have textures assigned for all of the options in the shaders you're using? That will cause Max to crash on export.
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