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9/22/2007 RJ-RotWK Update


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#1 robnkarla

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Posted 22 September 2007 - 10:36 AM

I hope you all like this update. It's take a lot of work for a bunch of this so enjoy!

Men of the East
(Faction name winning in the poll - will be final with public release of 1.05.03) - Screen by Shikari
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1) First up for Men of the East is a new fortress for Rhun:
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I do not show the upgrades here as they will be for another day, but they will be basically the same as they are in game with a couple of changes. Along with the pics I also a short (compressed to < 30 secs) video showing off the build-up for the fortress. Click the pic below to see the video:

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2) Now what would a fortress for Rhun be without some walls to protect it? Well, here is my Rhun wall system complete with walls, hubs, towers, gate, & Postern Gate. The walls are meant to be large, same with a bunch of Rhun architecture. This will be one of the down-sides of the choice between Rhun and Harad. Rhun's buildings take up more space in the fortress while Harad will easily fit most of the buildings in a tight space. These walls will also be used in Rhun's Castle, which will be Rohan Castle in shape and the walls will be similar to Angmar in style.

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And here is a little animation for the gate. It's a little slow from lag on ultra high, but you can check it out:

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3) Well, the good guys felt a little left out, especially Arnor so I've also done some work on their wall system. Arnor is slowly being made over to be less of a clone of Gondor, and more based on Amon Sul. They are getting new units/buildings and more. There are some segment upgrades I still need to work on but here are some screens:

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4) The first release of the private beta is going to be within the week, and I've begun sending out invites to the private beta. I absolutely know I've missed people. If you do not get the invite and you think you should be include, please send me a PM.

5) Now for some more fun player-submitted screenshots. Remember if you want to see your screenshots in the update (I'm also always looking for good screenshot takes to try out the new stuff as well in the beta). Many of these show off the different skies and views to let you explore Middle-Earth.

Allathar and Men of the East
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Yoda Warrior and the Battle for the Shire pt 1
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Shikari - Elves
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Well, that's all for the update this week. I hope you enjoyed and as always, thank you for playing,
Robert J.

#2 Allathar

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Posted 22 September 2007 - 12:12 PM

WOW! Very stylish Rhûn and Arnor architecture, amazing walls... Again done by a bit of HEX editing and re-modelling I presume? It still suprises me what you can do with it!
It has been reported that some victims of rape, during the act, would retreat into a fantasy world from which they could not WAKE UP. In this catatonic state, the victim lived in a world just like their normal one, except they weren't being raped. The only way that they realized they needed to WAKE UP was a note they found in their fantasy world. It would tell them about their condition, and tell them to WAKE UP. Even then, it would often take months until they were ready to discard their fantasy world and PLEASE WAKE UP

#3 Xingdao Fan

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Posted 22 September 2007 - 12:42 PM

Pretty damn good. I've really gotta install BFME II again :sad:
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#4 Shikari

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Posted 22 September 2007 - 12:43 PM

*.........................................................* Speechless

Quick question: Are men of the east AI controllable now?

Edited by Shikari, 22 September 2007 - 12:55 PM.

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#5 Devon

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Posted 22 September 2007 - 01:00 PM

well, ive seen most of that already, and theres really only a finite ways to say wow ;) some of my random elves shots got stuck it with the battle for the shire btw :sad:

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#6 jimiojoe

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Posted 22 September 2007 - 01:31 PM

AWESOMEEEE
AWESOMEEEEEEEEe
AWESOMEEEEEEEEEEEE

wow - so elves walls can be stood on and shot from?? big advantage there...
but they look so cool

and the arnor gates are AWESOMEEEE
=D

and yes i really like hoo all the buildings match for rhun. - looks VERY professional. Well done.
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#7 Caluadan

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Posted 22 September 2007 - 02:30 PM

you never cease to amaze me
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#8 mr_g

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Posted 22 September 2007 - 02:33 PM

that's very impressive, that sounds very very good, YES

Edited by mr_g, 22 September 2007 - 09:03 PM.

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#9 Rob38

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Posted 22 September 2007 - 04:42 PM

I'm a huge fan of the Rhun since they work in perfectly with the other Rhun buildings. :sad: Superb quality as usual ;)

Hehe... what's with the tree growing by the arnor gate :p

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#10 MajorDima

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Posted 22 September 2007 - 04:53 PM

Simply excelent.

#11 Devon

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Posted 22 September 2007 - 05:47 PM

wow - so elves walls can be stood on and shot from?? big advantage there...
but they look so cool



yeah, all good factions can when playing bfme1 revisted maps. the arnor and rhun ones are just for normal skirmish maps :sad:

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#12 robnkarla

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Posted 23 September 2007 - 01:01 AM

Thank you all, and I thought I'd do another small thing this week. For the camera system and skies I really wanted to do something more for the Fortress maps and such. There are some options in the game, but they did not fit exactly how I wanted them, so I modified one for Helm's Deep to fit what I imagined:

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And a video to give you an idea of just how it looks in game.

http://www.rjrotwk.t.../helms_deep.wmv

Robert J.

Edited by robnkarla, 23 September 2007 - 06:04 AM.


#13 Vithar-133

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Posted 23 September 2007 - 05:34 AM

I like the Helm's Deep stuff, esp the Vid.

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#14 Guess Who

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Posted 23 September 2007 - 05:43 AM

awesomee cant wait to get rotwk now.
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#15 fehik

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Posted 23 September 2007 - 05:51 AM

OMG, that really gives back the feel and look of the movie. Are you planning to do maps like Minas Tirith or The Black Gate?
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#16 robnkarla

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Posted 23 September 2007 - 05:59 AM

Yeah. I'm planning on doing this quality skies for all of the big maps.

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#17 Caluadan

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Posted 23 September 2007 - 06:27 AM

first, you're giving us skies
and now you're making them move
awesome
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#18 Shikari

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Posted 23 September 2007 - 06:30 AM

Wow, you could get some quality screens of helms deep with that sky, great work again. As yoda said, it really is getting difficult to find new ways to say wow :)

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#19 robnkarla

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Posted 23 September 2007 - 10:19 AM

Well, this is the last piece I'll do for this week's post. I was just having too much fun playing stuff for next week and came up with (I bet people can guess what some of next week is):

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And this (sorry no audio this time and just reminds me that Legolas still is not ready for the close-ups):

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Robert J.

#20 Allathar

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Posted 23 September 2007 - 10:49 AM

I was about asking it if that could be implented... Hm, are you implenting that the 'unit' view is the ONLY view in the hero-maps? (i.e. Moria, Amon Hen, etc).
It has been reported that some victims of rape, during the act, would retreat into a fantasy world from which they could not WAKE UP. In this catatonic state, the victim lived in a world just like their normal one, except they weren't being raped. The only way that they realized they needed to WAKE UP was a note they found in their fantasy world. It would tell them about their condition, and tell them to WAKE UP. Even then, it would often take months until they were ready to discard their fantasy world and PLEASE WAKE UP




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