n0th1nG sp3c1aL Mod
Posted 06 April 2008 - 09:13 AM
Posted 06 April 2008 - 09:32 AM
Posted 06 April 2008 - 01:50 PM
Here's screenies in Team Alliance...
and ofcourse i dont wanna miss the action so i joined the onslaught
and for the Ion Cannon Screeny... check Page 8 for it..
Posted 18 April 2008 - 03:54 AM
Posted 02 May 2008 - 04:32 PM
Posted 12 May 2008 - 10:52 AM
Posted 12 May 2008 - 01:12 PM
Posted 12 May 2008 - 09:24 PM
edit wait I still do! might have a peek though I dunno if I'll use much
Edited by SSTG, 13 May 2008 - 08:23 AM.
Posted 27 December 2011 - 02:27 PM
After a few years hiatus. I'm back to resume modding again. But then again, I lost all of my old mod files so I'll have to start from scratch. Since I just came back I need to practice doing my vxls and stuffs. I'll be updating or cleaning this thread if i have any updates to share. For the mean time I'll just post a screenie or so within the week. Oh yea, I'll be using Ares since it has "Sugoi" features in it.
Edited by n0th1nG sp3c1aL, 27 December 2011 - 02:27 PM.
Posted 28 December 2011 - 12:49 AM
System Hack - Using the old Psychic Dominator code (since Yuri is dead to me anyway) Alliance Satellites will hack into the vehicles systems causing them to lose control and respond to the Satellite's commands (rather mind controlled).
Only works against vehicle types.
Posted 31 December 2011 - 10:46 AM
Voxel v2 (But still small.)
Edited by n0th1nG sp3c1aL, 31 December 2011 - 01:59 PM.
Posted 31 December 2011 - 05:18 PM
Their 360 gifs and their released voxels could be used as template (Azri's are on YRArg).
Edited by Graion Dilach, 31 December 2011 - 05:18 PM.
AS Discord server: https://discord.gg/7aM7Hm2
ComradeCrimson: AS is the product of Hungarian acid
ComradeCrimson: And magical hussars
Dutchygamer: and Weird Al.
Posted 01 January 2012 - 03:20 AM
Posted 01 January 2012 - 12:59 PM
Posted 02 January 2012 - 11:25 AM
Final version i think, not yet done with the details.
Left Side - Single Barrel
Right Side - Twin Barrel
Posted 03 January 2012 - 07:33 AM
Also, you ought to detail the top of the turrent, it looks kinda bland.
Shading - all edges need a bit more shading AKA giving some darkness to them.
The turret should be darker IMO. Some darker gray would be nice, but not extremely dark.
Normals - Don't know, I'd love other people's opinions here - but I think the normals in some places don't look alright...
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