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#1 Mig Eater

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Posted 02 October 2007 - 04:17 PM

It's been awhile since the last news post but I've been busy working on some buildings! Making buildings is normally a right headache for me & I never seam to be happy with whatever I make. So this time I just said feck it & I basically drew the first things that came to mind, which seamed to work surprisingly. I'm still not happy with them but at least I got something to work from. This is just a few of them & there all still a WIP (might change the conyard into the aircraft hanger etc!)

Soviet Construction Yard
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Soviet Power Station
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Soviet Factory
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#2 Romanul

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Posted 02 October 2007 - 05:06 PM

cool,awsome,pwnsome
how did you make it?
anyway cant wait to play it.
and r u going to release betas or ar you going to release it only once?

#3 Daz

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Posted 02 October 2007 - 06:31 PM

Nice.
Do you 3d model these or are you just as good at hand drawn .shps as you are hand drawn voxels? :)

#4 Mig Eater

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Posted 02 October 2007 - 06:36 PM

There all done by hand in photoshop.


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#5 OmegaBolt

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Posted 02 October 2007 - 06:38 PM

With that amount of detail I'd say hand drawn. And beautifully I might add.

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#6 Gaffel

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Posted 02 October 2007 - 07:32 PM

They look very good. Nice detail. Sov yard should have a soviet flag

#7 Gosho

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Posted 02 October 2007 - 07:51 PM

The level of detail on your voxels, terrain and buildings, when compared together, reminds me of the 2.5D strategy game Axis and Allies (or something) that came out 2-3 years ago and which ahd trucks deploying into buildings.

Will you use that method or the standart RA2 system?

Also, buildings look fantastic fo hand-drawn. But build-ups, snow, damage frames?

#8 maggot

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Posted 02 October 2007 - 09:02 PM

Great work once again. It must be hard living up to your own standards... And still not being satisfied! These look great, the amount of detail is just amazing. Even the hammer and sickle are present so no need for any flags imo. Can we have a building montage too, like with the units, just to know how far you are?

#9 Jeeves

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Posted 03 October 2007 - 03:04 AM

pretty sexy for WIP's, Mig :)

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#10 wilmet

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Posted 03 October 2007 - 05:32 AM

And he says he's not happy with them :rolleyes: :lol:

typical Mig Eater perfectionism there :xd:
apologising to the world on behalf of my country for the existence of Brussel sprouts and Jean Claude Vandame

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#11 Jeeves

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Posted 03 October 2007 - 12:05 PM

Great < Perfect < Migfect

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#12 Mig Eater

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Posted 03 October 2007 - 01:59 PM

ROFL

I’m very happy with the graphically quality, I’m not 100% set on their shape & layout etc tho. I have no reference for this sort of stuff & so I have to come up with my own ideas. Which I have dozens of & trying to figure out which ones are best is a nightmare.


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#13 wilmet

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Posted 03 October 2007 - 03:08 PM

I think turning the con yard into the aircraft-hangar (with a bit of modification perhaps?) could be a good idea, as have a con yard that is a bit more bunker-ish (or is that too much like the german one? :rolleyes: ).
apologising to the world on behalf of my country for the existence of Brussel sprouts and Jean Claude Vandame

"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)

work is sacred...so don't go near it.

#14 Mig Eater

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Posted 03 October 2007 - 04:25 PM

I probably will do that, flip it, make it a bit smaller & add a tower. Them German buildings I made a while ago are long gone now BTW.


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#15 Athena

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Posted 03 October 2007 - 06:32 PM

They look quite nice and detailed, nice work in progress :rolleyes:.

#16 wilmet

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Posted 04 October 2007 - 05:52 AM

I probably will do that, flip it, make it a bit smaller & add a tower. Them German buildings I made a while ago are long gone now BTW.


Oh, you got rid of the barracks also? They looked pretty good ;)
Hope you add a few flak towers for the germans...just for fun :p
apologising to the world on behalf of my country for the existence of Brussel sprouts and Jean Claude Vandame

"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)

work is sacred...so don't go near it.

#17 Mig Eater

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Posted 05 October 2007 - 03:04 PM

Any one have any ideas as to what the Conyard should look like then?


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#18 Romanul

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Posted 05 October 2007 - 03:21 PM

French:
with flag on it
German:
brutal
Soviet:
well its ready
Italian:
very cool for that period
Japanese:
religious
Polish/Hungarian
dunno
English
well dont look at me you r english!
America:
dunno

#19 Mig Eater

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Posted 05 October 2007 - 07:58 PM

Well that was inspiring :p anyone else.


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#20 OmegaBolt

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Posted 05 October 2007 - 09:16 PM

Lol.

Maybe it should be open topped? With some sort of junkyard/building... yard inside and people working, moving bricks around and such? Err... a crane! All ConYards have cranes... or maybe some production line but that wouldn't really suit a place that constructs other buildings.

Not very good ideas but I just wanted to lol... though tbh I like it how it is.

Edited by OmegaBolt, 05 October 2007 - 09:17 PM.

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