1. Add ##=DECOY to the InfantryTypes list
2. Create the art entries for DECOY - just duplicate an existing one (such as [CONS], rename it to [DECOY], Add Image=CONS and add a cameo with the conscipt's base image and the text as DECOY
3. Now Add the following codes to the rules file...
The Unit....
; Robotic Decoy Conscript [DECOY] UIName=Name:E2;the only flow in this unit - all players see this as Conscript (even the owner) so, change this to Decoy if you want... Name=Decoy Category=Soldier Primary=FakeGun;just a dummy weapon to make sure that the enemy thinks he's a threat ;-----------if you have copied the conscript in your rules file, the remember to remove the deploy part------- Prerequisite=NAHAND CrushSound=InfantrySquish Strength=125 Armor=flak TechLevel=3;Just to show that its a modern thing Pip=white OccupyPip=PersonRed; choices are green yellow white red blue purple Sight=5 Speed=4 Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance Cost=50;cut in half Soylent=25;this too Points=0;why get points for killing an unarmed decoy IsSelectableCombatant=yes VoiceSelect=ConscriptSelect VoiceMove=ConscriptMove VoiceAttack=ConscriptAttackCommand VoiceFeedback=ConscriptFear VoiceSpecialAttack=ConscriptMove DieSound=ConscriptDie Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=5; This value MUST be 0 for all building addons VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF ImmuneToVeins=yes Size=1 ElitePrimary=FakeGun IFVMode=0;REALLY important.. or the decoy could be used for combat in an IFV
The Weapon System
; Toy Gun - quite cheap aren't they... [FakeGun];a clone of the conscript weapon [M1Carbine] Damage=1;next to nothing - just so that the enemy will retalliate ROF=25 Range=4 Projectile=InvisibleLow Speed=100 Warhead=SA Report=ConscriptAttack OccupantAnim=UCCONS
.......Thats it.. your decoy robot or whatever you wanna call it, is ready...
The same way, you can make decoys of tanks, aircraft, and naval units too (just make sure that you DRASTICALLY reduce the strength when making decoys of armored units (just to be on this world) after all, they are like toys, arn't they??? ... your choice...
X3R0