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Gamedata.ini Problem


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#1 Nolis

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Posted 11 October 2007 - 02:24 PM

;------------------------SiegeDragon-------------

#define SIEGEDRAGON_BUILDCOST				1200
#define SIEGEDRAGON_BUILDTIME				45;30
#define SIEGEDRAGON_COMMAND_POINTS			30
#define SIEGEDRAGON_HEALTH				6000; 6500
#define SIEGEDRAGON_HEALTH_DAMAGED			3000
#define SIEGEDRAGON_HEALTH_RAMPAGE_DAMAGED		10
#define	SIEGEDRAGON_VISION_RANGE 			175

#define SIEGEDRAGON_SPEED					50


When I want to play the game crushes and says Unknown block ''#define'' Is there any problem with the above or should I add something else that I have forgotten to?

Thx in advance!

Edited by Nolis, 11 October 2007 - 02:24 PM.

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#2 hrrypttrbst

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Posted 11 October 2007 - 05:42 PM

why there stands 45 30 and 6000 6500??? i have never seen that it gamedate :p
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#3 Deathbringer

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Posted 11 October 2007 - 05:57 PM

why there stands 45 30 and 6000 6500??? i have never seen that it gamedate

i think i have seen this.

I do not know to answer at your question noli, but i would like to ask something.what is this:HEALTH_DAMAGED.I mean where can be useful fot the unit?

#4 Taralom

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Posted 11 October 2007 - 06:01 PM

Health_damaged and Health_really_damaged are used for buildings only.
it's for when they turn burning and all.

it's not for Units or heroes.
but i think that that's not the problem
If the above post offended you in any way,
please take note that, until further notice, I don't care, so get lost.

#5 Deathbringer

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Posted 11 October 2007 - 06:04 PM

Health damage is the total life of the building and the other one when it gets to burn or something.

#6 Nolis

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Posted 11 October 2007 - 06:29 PM

I just copied and pasted an already existing one and edited it...
Cower at the Arrival of Death

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#7 Deathbringer

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Posted 11 October 2007 - 06:40 PM

And no problem?

#8 King of Universe

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Posted 11 October 2007 - 07:22 PM

why there stands 45 30 and 6000 6500??? i have never seen that it gamedate :p

It's a ; between them, and stuff after a ; isn't read by the game. In gamedata.ini it's probably a patch (trying to) balancing the game

Edited by King of Universe, 11 October 2007 - 07:22 PM.

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#9 King Arvedui

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Posted 11 October 2007 - 08:05 PM

thats why when you edit i file and you see a note written its not read by the game. when theres patches and EA changes the health of a unit or something they will put the original health after a semi colon
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#10 Nolis

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Posted 12 October 2007 - 12:54 PM

Any answer to my question? What's the problem?
Cower at the Arrival of Death

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#11 King of Universe

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Posted 12 October 2007 - 02:29 PM

Is the error in gamedata.ini? A screenshot of the error would be nice :good:

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#12 Nolis

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Posted 13 October 2007 - 12:14 PM

Here you are...

PROB.jpg
Cower at the Arrival of Death

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#13 Nolis

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Posted 14 October 2007 - 05:47 PM

What?
Is it so hard?
Cower at the Arrival of Death

92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature

.:.('.').:.

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#14 King of Universe

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Posted 14 October 2007 - 06:08 PM

Where do you place your modded files? if you use a -mod command, all of the gamedata stuff must be plaaced in ini\object. Don't know if it would cause that error, though...

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#15 Nolis

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Posted 15 October 2007 - 01:32 PM

I just edited the ini where it was, I didn't extract it...
Cower at the Arrival of Death

92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature

.:.('.').:.

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