Texture and change light???
#1
Posted 21 August 2003 - 06:25 PM
1:i have made a 3D model of a building for my mod, with and without nodes, but its not in 3D Studio Max, so cant textuer.
2: I cant move the light source to make it fit into the light view of Ra2.
So can some one please texture it (put the correct colours on it and make it look Ra2 like) and can some one please change the light direction on them. Please
Thanks.
#2
Posted 21 August 2003 - 06:39 PM
Nexus lives in death
#3
Posted 22 August 2003 - 09:30 AM
#4
Posted 23 August 2003 - 12:41 AM
#5
Posted 23 August 2003 - 11:29 AM
Pro/Desktop ATB File
VRML
Parasolid Transmit File
Stereo Lithography File
IGES File
Medusa Model File
and the .Des extension that it saves in.
So can you use any of those?
#6
Posted 24 August 2003 - 10:41 PM
Bloodlusty? Have fun! ApocRacer v1.1
#7
Posted 25 August 2003 - 12:52 PM
#8
Posted 25 August 2003 - 01:17 PM
Margret Thatcher - Fenring's the one for me
#9
Posted 25 August 2003 - 06:51 PM
#10
Posted 25 August 2003 - 09:11 PM
As for the draw backwards, ill give it a go at swinging it round. But if i have to remodel then i aint spending 12hours to try and get it back to what it looks like. But i will try. The other thing is, i still cant texture it with what i need. (Pure materials fine, reflective metals and glass and plastic, but not bmp's.)
:-/
#11
Posted 30 August 2003 - 02:55 AM
Oh the shame...
You'd think I wouldn't come, eh?
I'm baaaaaackkk!!!
#12
Posted 30 August 2003 - 06:04 PM
anyways, any one actualy got the time or the luck to actualy make the building and skin it and all that?? If so then go to the thread "incredible offer" to see what you can get. Oh and the origional concepts are there to look at and use to make the buildings.
Thanks
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users