Yup! i had give up on this mod and i closed it a long while ago, but i had that feeling that it i never got the mod as far as i could have gotten, so i said to myself what the heck, let's update the damn mod before doing TW. So, weeks ago i downloaded my mod and started changing stuff on it, mainly the huge unbalance created by the addition of the super units, which were nearly indestructible, specially in veteran rank; now they can give a hell of a fight, but still can be defeated. AI is also being updated to give the player the feeling that they're fighting against another human (got my ass kicked when playing SuperCombined gamemode

). Graphic updates were also added. I'm also working on the old WW voxels to give them a fresher look to them. BugFixes are also being done, old WW ones and some from the mod itself. There's still more work to be done, specially since i got the Allied Missions broken and i have to do a full checkup to find the problem
Here are some og the pics of the game, more will be added in the next few days:
These first two pics shows that i changed the trail of the Dreadnaught's Missile, it remids me of the first pictures i saw of the dred that shows those bigass trails


this one shows a Battle fortress loaded with veteran GGIs

here you can see the pips change, and yes, i changed the old rhino tank

just random pics, Operation Deja Vu and Escape Velocity, on the Escape Velocity's Pic you can see that i also got rid of the old Sea Scorpion for a missile boat


and the final one is the rhino tank on 4 facings

Well, i hope you guys like what you see and show support to this crazy mod of mine