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Evil Mod II


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#41 Allathar

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Posted 11 November 2007 - 03:02 PM

Have you got permission to use that building?
It has been reported that some victims of rape, during the act, would retreat into a fantasy world from which they could not WAKE UP. In this catatonic state, the victim lived in a world just like their normal one, except they weren't being raped. The only way that they realized they needed to WAKE UP was a note they found in their fantasy world. It would tell them about their condition, and tell them to WAKE UP. Even then, it would often take months until they were ready to discard their fantasy world and PLEASE WAKE UP

#42 Pixel

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Posted 11 November 2007 - 06:08 PM

Have you got permission to use that building?

Honestly, Are you reffering to that Rohan Building? It seems he just took some rohan buildings and put them together imo. Been done many times before, In most mods.

Edited by FlameGuard, 11 November 2007 - 06:10 PM.


#43 Mathijs

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Posted 11 November 2007 - 06:43 PM

I'm fairly sure it's Celeglin's Rohan Barracks.

No fuel left for the pilgrims


#44 Allathar

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Posted 11 November 2007 - 06:44 PM

I'm referring to the Rohan Barracks model. It's from Celeglin I believe.
It has been reported that some victims of rape, during the act, would retreat into a fantasy world from which they could not WAKE UP. In this catatonic state, the victim lived in a world just like their normal one, except they weren't being raped. The only way that they realized they needed to WAKE UP was a note they found in their fantasy world. It would tell them about their condition, and tell them to WAKE UP. Even then, it would often take months until they were ready to discard their fantasy world and PLEASE WAKE UP

#45 Taralom

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Posted 11 November 2007 - 07:26 PM

it is Celeglin's Rohan Barracks
If the above post offended you in any way,
please take note that, until further notice, I don't care, so get lost.

#46 lycan

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Posted 11 November 2007 - 07:42 PM

:O is it?

im going to check my WB and see if it is in worldbuilder if it is he coded it in or took the stuff from celeglin and used his coding

but doesnt bfme1 use different coding?


edit: there was none of this structure in WB but there was a purple one so i have no idea

its fairly simple to turn this building into a constructable building

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Edited by elvenfury, 11 November 2007 - 07:50 PM.


#47 Mathijs

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Posted 11 November 2007 - 07:59 PM

It is obvious that he used Celeglin's art, and chances are its perfectly fine as well. There is no need to go and ''check'' it. That building you found there has been Celeglin's base as well, he just skinned it. Lay off.

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#48 lycan

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Posted 11 November 2007 - 08:55 PM

wasnt trying to accuse him infact it was more of a denfense :rolleyes:

#49 Guess Who

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Posted 12 November 2007 - 04:19 AM

It wasn't Celeglins it's Robnkarla's and im waiting for a response to use it, it uses the rohan archery range skin :grin:.
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#50 Rob38

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Posted 12 November 2007 - 04:32 AM

It wasn't Celeglins it's Robnkarla's and im waiting for a response to use it, it uses the rohan archery range skin :grin:.


Wrong. I gave robnkarla the damaged and build-up states for the rohan barracks and the original model came from Celeglin. You are allowed to use the original model made by Cel, but if you wish to use the damaged and build-up states, please pm me first :sad2:

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#51 Guess Who

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Posted 12 November 2007 - 05:58 AM

Ok il edit the post with credit.
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#52 Guess Who

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Posted 15 November 2007 - 12:43 AM

New reskin for the Arnor Soldiers.
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Enjoy :p .

Recruiting part:
Recruiting any coder(must be able to code heroes, units and lotr.str)
Animator(any skill level)
Map scripters(any skill)
Idea guy(for hero and unit names and descriptions).
This will make this mod easier and better :) .

The Team so far is:
Me(guess who)= modeller, skinner, coder, 2d art person.
Deathbringer= Mapper
Link = Mapper
Jimmyman = Mapper

Little beta 0.2 description(WIP description):
Alot of new heroes and units including: Druedain, arnor soldier(reskins), hobbits and more.
New maps, several bug fixes, 'eg. Arnor Barracks will have a description'.
Later on plan to add hobbits as a proper faction, then maybe more...

Edited by Guess Who, 24 November 2007 - 07:04 AM.

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#53 Bart

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Posted 15 November 2007 - 10:03 AM

Recruiting part:
Recruiting any coder(must be able to code heroes, units and lotr.str)
Skinners(any skill level)
Modellers(any skill level)
Animator(any skill level)
Mappers(any skill level)
Map scripters(any skill)
Idea guy(for hero and unit names and descriptions).

You must realise that you don't get a team that large with just a few screenshots of a mod you started a few weeks ago. A good respected mod like RA and SEE can get a team like that, because they showed potential before the team got that big.
On top of that, you can't lead a mod if you need an Idea guy. Idea guys are seriously the stupidest thing ever
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#54 Guess Who

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Posted 15 November 2007 - 10:13 AM

I don't need idea's they are just their to name units and heroes(i haven't read the books) just the positions that need filling are their, i just put everything their, i can do it all myself but the more the better and easier.

I don't need idea's they are just their to name units and heroes and what to write in the lotr.str(i haven't read the books) those are the positions that need filling are their, i just put everything their, i can do it all myself but the more the better and easier.

And Dain told me to recruit in this topic so i will.

And i hope i get Hobbits in before Juissi :thumbsupsmiley:.

Edited by Guess Who, 15 November 2007 - 10:14 AM.

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#55 Bart

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Posted 15 November 2007 - 10:16 AM

And Dain told me to recruit in this topic so i will.

By which he meant that if you recruit, do it here. He didn't say you absolutely had to go recruit

And i hope i get Hobbits in before Juissi

:thumbsupsmiley:
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#56 Guess Who

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Posted 15 November 2007 - 10:23 AM

And Dain told me to recruit in this topic so i will.

By which he meant that if you recruit, do it here. He didn't say you absolutely had to go recruit

And i hope i get Hobbits in before Juissi

:rolleyes:

What do you mean by :) ?, and i was just posting the positions, i don't care if i do not get any recruiting, but its worth a try :thumbsupsmiley:.
How about we go back ontopic :), how can i improve the Arnor Reskins or are should i just leave them?

Edited by Guess Who, 15 November 2007 - 10:24 AM.

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#57 Juissi

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Posted 16 November 2007 - 12:25 PM

And i hope i get Hobbits in before Juissi :p.

Well Im quite sure that if you get hobbits in, you do it before me...Seeing that I aint even doing a hobbit faction :closedeyes:

#58 Mathijs

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Posted 16 November 2007 - 01:30 PM

What's up with Soviet logo in there? :\

No fuel left for the pilgrims


#59 Allathar

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Posted 16 November 2007 - 04:27 PM

It's called 'Evil Mod (2)', hence the Soviet logo... Right?
It has been reported that some victims of rape, during the act, would retreat into a fantasy world from which they could not WAKE UP. In this catatonic state, the victim lived in a world just like their normal one, except they weren't being raped. The only way that they realized they needed to WAKE UP was a note they found in their fantasy world. It would tell them about their condition, and tell them to WAKE UP. Even then, it would often take months until they were ready to discard their fantasy world and PLEASE WAKE UP

#60 Mathijs

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Posted 16 November 2007 - 04:37 PM

I should certainly hope not.

No fuel left for the pilgrims





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