Basic structure will be a walled fortress. Stuctures will look Mordor-ish but darker and eiree looking.
Dol Guldor orcs will be basic infantry, and they will have upgrades and cost money to train. They will be somewhat stronger than the Mordor orcs. Also there will be archers, and pikemen. They will be able to train Olog-hai, which are a smarter type of troll, with some different weaponry and abilities, not like mountain trolls. They will be more like the troll seen in ROTK which faced off with Aragorn at the Black Gate. They will have some seige equipment such as ladders and battering rams. Olog-hai will function as a seige weapons as well by being able to pick up rocks and tear pieces of buildings and throw them.
And now for something necromanced. Perhaps a power that recalls units that you have lost. Or a summon skeleton warrior. And I need something else. Perhaps were-wolves that are wolves with evil spirits and look like a man-wolf rather than something that transforms. Also, in the books, Dol Guldor produced many unwholesome wood creatures. Spiders will definitely be used but they will be empowered by the Nazgul that will be captain there. Give me some ideas here.
Also there are powers to be considered. I will give them devestation coz it is so suitable. Tainted land for all evil teams, although I might make a tainted wood instead. Summon balrog is a possibility. A darkness power that is very unwholesome and eiree looking. A summon power for warg riders or goblins. A ressurection power or summon undead power. Need more unique ideas.
And then there is heroes. A nazgul will be the captain. It needs an orc leader. Needs a type of shaman unit, like a unit that can heal friendly troops and possess enemy units somehow like the wormtongue ability. A troll hero or otherwise make drummer trolls.
Ideas and comments appreciated in all areas.
Edited by CNCM_BLITZ, 21 November 2007 - 05:50 PM.