My First Voxel! (WIP)
#1
Posted 13 November 2007 - 04:10 PM
ATM there's no download, since it's not finished, there's a lot more detailing to take care of, but i just wanted to show it, the blue thingies are supposed to be anti-grav stuff so here it is. btw if you have suggestion regarding this voxel, please tell me
#2
Posted 13 November 2007 - 04:13 PM
i must say it looks interesting.... but it looks more like a battleship than a transport to me o.o
#5
Posted 13 November 2007 - 10:40 PM
HOLAS:
i must say it looks interesting.... but it looks more like a battleship than a transport to me o.o
Maybe if, when i finish it, i can make a different version, but with some weapons
I’m impressed for a first vxl, most ppl have problems just drawing a box but you’ve done a pretty complex design.
Thanks! that means a lot coming from you , i've edited voxels for a while now, so i thought i could give it a shot with something from scratch and so this is the first real vxl
Very nice! IMO it does look like a transport, it could pick up vehicles under each of the "wings" and infantry in the back.
thanks for your support!
very futuristic stuff there, and i like the idea a lot, I originally had it for just infantry pickup, but it will be up to the modder to decide how will it be used, when final version with manual normals painted **grunts in pain** and details done.
#6
Posted 14 November 2007 - 12:20 PM
Maybe if, when i finish it, i can make a different version, but with some weapons
thank you for taking my indirect request for a battleship
na'h.. i'm kidding....
when final version with manual normals painted **grunts in pain** and details done.
this is your first vxl.... you shouldn't be hard with yourself....
#7
Posted 14 November 2007 - 08:32 PM
#8
Posted 17 November 2007 - 06:20 PM
thank you!, not that much time, it just some monthsNice work MJ would take me years to be able to make that
I'm highly impressed with this one. Nice work MJ
thanks, well, normals done, might need some more work on the normals, i can see a weird effect there, and the worst part for me is the actual paint job
btw: the voxel is almost the size of the kirov airship
Edited by MaryJo, 17 November 2007 - 06:22 PM.
#9
Posted 17 November 2007 - 07:21 PM
#11
Posted 18 November 2007 - 12:51 PM
#13
Posted 19 November 2007 - 09:55 AM
good work
(i can imagine it having a small bunker-ish thing on top of the flat back bit, where alien troops can shoot from or something)
Edited by some_wierdGuy., 19 November 2007 - 09:56 AM.
#14
Posted 20 November 2007 - 12:14 PM
UOU!!!!!!!!!!!
a battleship
#15
Posted 20 November 2007 - 04:59 PM
AR2... haven't played that in a while, really cool to think this vxl could remember you of thatWoah. Mighty AR2 feel here.
Thanks!, but it's not that hard, it just takes timelol, i dont even know how to create a fucking box... i just prefer the good new 3D graphics ! Much easier if you ask me ! Anyways, goodluck with further voxels!
Nice shots Ingame
it will be released, when i get that feeling that the vxl is ready, i mean when i finish the normals stuff, and i already started working on another voxel, this time a tank (oh boy) from aon old game called Incomingwow, if you release that im sure we will see it in a few alien/space factions
good work
(i can imagine it having a small bunker-ish thing on top of the flat back bit, where alien troops can shoot from or something)
#16
Posted 08 December 2007 - 10:09 AM
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#17
Posted 08 December 2007 - 12:42 PM
EDIT: or maybe where i can get it...
Edited by L0N3 W0LF, 08 December 2007 - 12:49 PM.
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#18
Posted 26 December 2007 - 03:17 PM
@ Rawlo... oops i forgot
@ Caspa yes i'm still working on MJs rules and i might add this vxl in there, on a new game mode. The reasons why i haven't finished my mod or releasing the beta version to the testers, is that i'm recovering from an injury on my right wrist from which i got a nice drain on it. Something like this (<=off topic by a long shot, i guess), really painful -.- anyways, i'll be back maybe in 2 weeks (January already? damn)
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